Twang is a platform main game that Nitrome released for MTV Arcade in 2007. The player helps the main character, Black Ball, cross a magic ocean with the various colored lines that appear in each of the 25 levels.
Click mouse button on line faces - move lines around.
Twang has 25 levels. Each level involves the player trying to get Black Ball to the end of the level by moving lines.
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This collapsible box contains a video walkthrough for this level in Twang. If you would like to view it, click the[show]tag.
Throughout its development, Twang went through several major redesigns having to do with the background colour of the game. Background features included some red tones, which were then changed to purple shades.
Twang contains three unused objects: possible placeholder text, an arrow, and an unused interactive object.
The placeholder text appears as an image that reads "fdasfdas", which is not an actual word bit gibberish.It is likely that this would have been used as text placed on a hovering sign where no text has been assigned, or text is planned to be assigned.
The second unused object is a simple arrow that is not drawn like any other object in the game. This arrow is identified internally as "background auto scrolling", this likely meaning it is an arrow that causes the screen to automatically scroll on the menu, or to automatically scroll the background when the player moves to the edge of the screen.
The arrow identified as "background auto scrolling" (sprite 325)
The final unused object appears as a black ball that has a white circle on it, and in this circle being an isosceles triangle that points either left or right, in the direction it is pointing being an arrow either at the top-right (if pointing right) or top-left (if pointing left) side of the ball.
Six sprites exist for this object, three for each direction. All three sprites are the same for each direction, except that the first, second, and third sprite have one, two, and three triangles (respectively) for both the sphere and the corner of the sphere.
Internally, this object is identified as "Motor", this name given by the only animation in the game for it, as all other images are still images. Considering how this object is circular, and the only other spherical object in Twang is a thumper bumper that is interacted with by touching it, it seems as though that Black Ball would have interacted with Motors by colliding with one.
However, no sprite exists in Twang for it being hit, unlike how the thumper bumper has an image that is used for it being hit. Furthermore, no other transparent image exists in Twang that could be placed over the Motor to show that it has been hit when it is hit, possibly showing that this object was cut from the game early in development.
The Motor likely would have functioned as an object that would change the speeds of moving objects, such as moving lines (as is seen in later levels). The presence of sideways triangles placed in front of each other in a straight line further supports this, as triangles placed in ways such as these are commonly used for buttons that increase speed.
Only one sprite of this exists, that sprite going through all versions of the Motor.
One, two, and three triangles may have been used to indicate slow, medium, and fast (respectively), or one triangle may indicate regular speed and more triangles may indicate faster speeds. It is possible that Motors are in fact used, but placed off screen so the player cannot see them, as adjustable speeds likely would have been exploited by the player in order to get past difficult sections that use these objects, and these objects could be adjusted in a level editor to determine the movement of objects.
A possibility for them being cut was possibly that no good use could be found for them, or they could be easily exploited by the player to get past difficult sections that use these objects.