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Twang Thin Ice Snow Drift

Thin Ice is a spin-off from the Frost Bite series, released on November 28, 2007[1]. The player controls the mountain climber from the previous Frost Bite game, whose goal is to skate on the ice to cut out holes for the monsters sink into the. This game was one of the launch titles for the iPhone and Android Nitrome Touchy, launched on October 31st, 2012 for iPhone and November 21st, 2012 for Android.


Controls[]

Flash[]

PC Mouse Left Click Mouse - Move the climber around on the ice. The climber will follow the mouse cursor wherever the player clicks and holds.

Touchy[]

  • Iphone-steerTwist smartphone left/right - move climber left/right
  • Press skate button while skating - move on ice
  • Press the boot button while skating - move and cut into the ice

Levels[]

55?cb=20120317190109 Incomplete section

This section is incomplete. You can help by adding the missing info.

Thin Ice has 20 levels, each with various enemies on the ice that the climber needs to sink successfully without depleting all her energy.

Level 1[]

This level includes furry creatures.

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Thin_Ice_-_Level_1


Level 2[]

There are four furry horned creatures.

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Thin_Ice_-_Level_2

Level 3[]

There are three furry horned creatures and one furry creature. This level introduces the snowflake, clock, and lightning.

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Thin_Ice_-_Level_3


Level 4[]

This level introduces snowballs. Two furry horned creatures and two furry creatures are present in this area.

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Thin_Ice_-_Level_4


Level 5[]

This level introduces ice crystals, along with four-horned jumping creatures.

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Thin_Ice_-_Level_5


Level 6[]

This level has six furry horned creatures and has snowballs rolling vertically.

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Thin_Ice_-_Level_6


Level 7[]

This level has six bull beasts.

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Thin_Ice_-_Level_7


Level 8[]

This level introduces spike sphere chains. The enemies for this level are three horned jumping creatures and three furry creatures.

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Thin_Ice_-_Level_8


Level 9[]

This level has flying elephant heads and snowballs rolling left.

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Thin_Ice_-_Level_9


Level 10[]

This level introduces the hazardous thin ice. Four furry creatures patrol the area.

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Thin_Ice_-_Level_10


Level 11[]

This level has four ice shooting creatures, three furry horned creatures, and two bull beasts.

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Thin_Ice_-_Level_11


Level 12[]

This level has a large number of spike sphere chains, and a lot of snowflakes to stop the chains. Four horned jumping creatures patrol the area.

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Thin_Ice_-_Level_12


Level 13[]

This level has four ice shooting creatures and thin ice.

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Thin_Ice_-_Level_13


Level 14[]

There are three furry horned creatures and four snowballs with a gap between them rolling horizontally. This is a small level, therefore it is difficult for the climber to maneuver around the enemies.

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Thin_Ice_-_Level_14


Level 15[]

This level introduces five giant white walruses. There are also two furry creatures and sections of thin ice in various places.

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Thin_Ice_-_Level_15


Level 16[]

This level introduces the bird monsters. There are two adults, two youth, and two babies.

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Thin_Ice_-_Level_16


Level 17[]

This level has spike sphere chains, two furry horned creatures, and a furry creature.

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Thin_Ice_-_Level_17


Level 18[]

There are four adult bird monsters, and there are ice crystals.

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Thin_Ice_-_Level_18


Level 19[]

This level introduces the underwater worm. There are also four flying elephant monsters.

Click [show] to see this video
Thin_Ice_-_Level_19


Level 20[]

The last level of the game. There are five giant white walruses, thin ice, and one underwater worm.

Click [show] to see this video
Thin_Ice_Level_20_Ending


Ending[]

Penguin 1

This navigational box contains a spoiler. Click [show] to open the box.

Thin Ice - Ending

Enemies[]

  • Furry creatures - These enemies walk horizontally at a fixed slow speed.
  • Furry horned creatures - These enemies move vertically. They have a fixed slow speed as well.
  • Horned jumping creatures - These enemies have horns and jump up and down while following the climber. They move quickly, but they also move slow at times, especially when the climber is not in their sight.
  • Bull beasts - Bull beasts will charge towards the climber when they see her. They can fall into the water by walking into it, or by falling after the ice beneath it has been cut. They move fast when charging, and slow when walking.
  • Flying monsters - These monsters drop eggs, which create small blasts when they are flying. They can only be dropped into water while they are on land.
  • Ice shooting creatures - These monsters move around and will shoot out three pieces of ice that will go up in the sky, come down, and try to hit the player.
  • Giant white walruses - These monsters are big, and they will stay in one place. Their only attack is to jump up and make a large blast. They also appear in Frost Bite 2.
  • Bird monsters - They multiply a few seconds after they have been dropped in the water. These enemies are often difficult to sink.
  • Underwater worm - Once the underwater worm reaches the climber's resting place, he will break out of the ice in an attempt to injure her. The player can see him by his shadow underneath the water.

Hazards[]

  • Ice crystals - These will freeze the climber in a block of ice for a couple of seconds. During this time, the player keeps the same momentum that she had while she slid into it. The Eskimo is also vulnerable to damage.
  • Snowballs - These will roll completely one way, respawn, and come back the same way again. They will not hurt enemies.
  • Spike sphere chains - These will be spinning, either fast or slow. If the Eskimo touches any part of the hazard, she will receive damage.
  • Thin ice - When the Eskimo skates on this, she will fall in it. The ice has small cracks in it, and the player can see the water underneath it.

Pick ups[]

  • BONUS letters - When the player picks up one of these letters by themselves, they won't get any points. However, if all are picked up, the player will receive 1000 points.

Frozen treats[]

  • Popsicles - All popsicles are worth 25 points. They are collected by making contact with them using the Eskimo. There are two types: green and orange.
  • Ice cream with sprinkles - 50 points
  • Ice cream with pink syrup - 50 points
  • Ice Cream with chocolate cookie - 100 points

Powerups[]

  • Clock - Gives the player extra time.
  • Lighting bolt - This temporarily makes the player invulnerable to everything except falling into the water.
  • Snowflake - This freezes everything on the screen other than the player.
  • Heart - This gives a quarter of the player's health back.

Glitches[]

Thin_Ice_Glitch

Thin Ice Glitch

A bird monster gets stuck on the border of a level.

  • Sometimes a hole will not be made in the ice, even when the player made a closed shape. This often happens if the shape is rather small. Other times, it is rare.
  • Sometimes, the hole will never disappear. This usually happens with very small holes.
  • In the last level, the letter "N" of the bonus letters, "BONUS", was missing. This has been fixed, however.
  • In any level with bird monsters, the smallest bird monsters can get stuck in the sides of the ice bordering the level. This is especially apparent in level 18, where there are many small bird monsters hopping around. While only occurring very rarely, this glitch prevents the Eskimo from drawing a complete circle around the bird monster, and thus the level must be restarted.

Nitrome Touchy version[]

Thin Ice is Nitrome Touchy compatible. The screen displays a top-down view of the Eskimo, with a button on either side that read "Skate" and an icon at the top of the screen reading "Tilt". To move, the player must press and hold one of the "Skate" buttons, causing the Eskimo to glide forward. Steering is done by slightly rotating the device in the corresponding direction the player wants the Eskimo to turn in. They are required to make a small circular motion for the Eskimo to make a closed shape on ice, effectively cutting it away.

Beta content[]

Present in the game's code is unused frozen texts for a hyphen (-), apostrophe ('), slash (/), and full colon (:). Also present in the game is a "sound fx holder" - what apparently what seems to be an object that would fit into a level editor. The "sound fx holder" consists of the word "sound fx:", followed by a name for each sound effect.

The "sound fx holder" is possibly the only remnant of what seems to be a level editor. Also existing in the game's code is an image that has an image of text, an image present for every specified sound effect. However, although all specified sound effects have an image, not all may have an actual sound effect to go with the given image.

References[]

  1. Miniclip Games - Play Free Games on the Wayback Machine (archived 28 Nov 7 ) (no Thin Ice)

    Jay is Games: Thin Ice - Walkthroughs, Tips, Review, 28 Nov 7, retrieved 5 May 16. (a link to Thin Ice is present)
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