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Swindler (full name Swindler - The Great Drop'n Roller) is an action-platformermain game released on Tuesday, February 21st 2012. The game was first hinted in the Nitrome 2.0. skin.
The player controls a green slime creature trying to get to the end of the level. The game bears some similarities to one of Nitrome's older games, Dangle. This game was one of the launch titles for the iPhone and Android Nitrome Touchy, released on October 31st 2012 for iPhone, and November 21st 2012 for Android. Along with being a launch title, it is the only Nitrome Touchy game to become free to play, becoming free to play on December 19th 2012.
Go straight down, wrap around the block, go back up, over the switch, back down on the other side, and wrap around that block. Then go through the door to the chest.
This collapsible box contains a video walkthrough for this level in Swindler. If you would like to view it, click the[show]tag.
Pick up the boulder, then drop it down the tunnel. Then rotate the world so that the boulder goes to the switch. Then go through the door to the chest.
This collapsible box contains a video walkthrough for this level in Swindler. If you would like to view it, click the[show]tag.
Wrap around the group of switches, and avoid being hit by the sick orange goo. Then position Swindler in front of the last switch. When the goo shoots at Swindler, move out of the way. The vomit will push the switch. Then go through the door to the chest.
This collapsible box contains a video walkthrough for this level in Swindler. If you would like to view it, click the[show]tag.
Go down the left side to the small block. Then go to the second small block on the right. Go through the tunnel into the next room. Wrap Swindler around the first block he comes to, then lower him straight down into the next room. Wrap around the bottom block and lower into the next room. Wrap around either block, then go over the next block and down into the next room. Wrap around either of the bottom blocks, and get the treasure chest.
This collapsible box contains a video walkthrough for this level in Swindler. If you would like to view it, click the[show]tag.
Go down on the left, and get the bomb by pressing space. Then go back up. Avoid hitting walls as this will ignite the bomb. Go down on the other side and drop the bomb on the gate. When it explodes, go through and get the chest.
This collapsible box contains a video walkthrough for this level in Swindler. If you would like to view it, click the[show]tag.
The player has to first go down to the right, slide past the puffing orange goo, then go to were Swindler starts the level. The player now has to go down, turn left, and lower Swindler down. Swindler should then be wrapped entirely around the block (all the way around the block) and then press down on both switches. To the right of the chamber (where the boulder is) is another switch, so wrap swindler around that so the switches stay all the way down.
Lower Swindler into the chamber and pick up the boulder (by pressing the space-bar), then go all the way to the chest and drop the boulder (press space-bar again) on the rock. It will explode, so try to get out of the way. The player should avoid all contact with walls. The player can no lower themself to the treasure chest and complete the level.
This collapsible box contains a video walkthrough for this level in Swindler. If you would like to view it, click the[show]tag.
Spherical orange goo - these are the 1st enemy found on level 2. They jump off walls constantly. They live in balls of goo presumably for hibernating. If the player gets caught in one it will swish it around, strangle the Swindler and absorb and melt in the bletcheys body.
Inflatable yellow goo - These are yellow enemies that sleep, then awake when the player is around. They will then track the player, bouncing them when they approach.
Inflatable orange goo - This enemy also tracks Swindler, except that when they near the player the inflatable orange goo will fatten, then all together bloat up, and their blimp like body turns into spikes and will kill Swindler if Swindler is not far away.
Flail orange goo - These enemies cling onto flails and act like a spike-ball. They will swing with gravity. Kills Swindler on impact.
Sick orange goo - These enemies cling onto walls. When their cheeks bloat up, they shoot orange acid at the player temporarily.
Cord orange goo - This is actually a block covered with orange goo. If the cord touches it the cord orange goo will shriek and chase the player through the cord for the entire level. The cord orange goo will swallow the player if caught.
Blowing yellow goo - These do not hurt the player. They are kept in cages and will blow at Swindler if near.
Swindler is also available as one of the games playable on the Nitrome Touchy. The player is required to use their smartphone device as a controller, allowing the player to tilt at more precise angles[1]. The controller for the iPhone is a picture of two, pink arrows that point up and down.
Pressing the down arrow makes the Swindler's cord longer, while pressing the up arrow has the Swindler climb up his rope. To tilt the game, the player simply has to tilt their touch device in the way they wish to go. This game was one of the ten launch titles for the iPhone Nitrome Touchy, this game launched on October 31st 2012 for the app and November 21st 2012 for Android.
Nitrome later made Swindler free to play on Nitrome Touchy, in response to fans wanting more free games.
Nitrome released a 12 second teaser trailer for the game.[2]The trailer shows Swindler attaching his stretchy, sticky, tail-like head to a post, before jumping off the side of the platform.
Nitrome released a screenshot of the game telling the name of it. It shows that probably all in the level is rotating and the main character has to collect green stars. A type of enemy is shown.
The game was first hinted in the Nitrome 2.0 skin. The creature could be seen hanging from a pipe via is stretchy and sticky tail like head.
The game has a concept similar to Dangle, where the player has to navigate the creature attached by a string down to the bottom of the level. This effect is also similar to Roly Poly, where the player must tilt the game's scenario, using gravity to move around the stage.