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For the character, see Ribbit (character).
Fault Line Preceded by Ribbit Followed by Worm Food
Ribbit
Ico ribbit
Description
What happens when a rabbit and a frog are joined together? Bouncing action!
Released July 14, 2010
Play It Nitrome.com
Levels 20
Genre Platformer, Action
Websites Nitrome.com
Controls
Instr-keyboard

Left - Turn left
Right - Turn Right

Credits Design
Jay D. Smith
Programming
Aaron Steed
Music
Dave Cowen
Physics powered by Box 2D
Music
Menu
Ribbit Menu
Game
Ribbit Main
Avatars
Avatars related to this game:
Full ribbit

Ribbit is a platforming action game released on July 14th, 2010. The player controls a half-frog half-rabbit creature seeking revenge against Dr. Siamese, who is responsible for merging these creatures together.


Controls

  • Left Left arrow key - Turn left
  • Right Right arrow key - Turn right

Spinning 180 degrees around so that the other head lands on the platform allows for a super jump, useful for getting up on walls and destroying enemies. If Ribbit turns one hundred eighty degrees after doing a super jump, it will perform a mega jump, making it fly higher and increase the point multiplier.

Gameplay

In the game Ribbit the player must use momentum to use a power jump and to move through the level. Often objects must be bounced over and avoided, and the player must carefully think how to move the character since certain objects will react to the rabbit or frog's head.

Introduction

Ribbit B

Ribbit B

The introduction of Ribbit

Levels

Level 1

This level introduces the player to the gameplay. At the beginning of the level is a cloud shaped box that briefly indicates what the player should do in order to move. As ribbit progresses, there will be various hills, from small ones to bigger sized ones, for the player should often modify their movements and powered jumps. Since it is the first level of the game, there is no presence of enemies. Finally the player must have ribbit to reach the checkered ring at the end of the level to complete it successfully.

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Nitrome Ribbit Level 1

Nitrome Ribbit Level 1

Level 2

Early in the level, the first enemies are introduced, which are the flyapillars. As the level begins, ribbit will encounter a group of four flyapillars flying together from left to right through two platforms. In order for the player not to get hurt when passing through, ribbit has got to make a super jump, which will at the same time destroy a few flyapillars. After moving further, for the first time in the game, toadabits are introduced appearing as group of three, which if not avoided properly may harm ribbit. However, the player may collect the heart pick-ups nearby to restore ribbit's health if a heart was lost. After jumping out of a gap full of flyapillars, the player will make it to a plain long platform that cointains a bunch of turtarafts (another enemy) walking on it normally from left to right. If ribbit goes further, after a small hill there is an area that has got the checkered ring. 

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Nitrome Ribbit Level 2

Nitrome Ribbit Level 2

Level 3

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Nitrome Ribbit Level 3

Nitrome Ribbit Level 3

Level 4

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Nitrome Ribbit Level 4

Nitrome Ribbit Level 4

Level 5

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Nitrome Ribbit Level 5

Nitrome Ribbit Level 5

Level 6

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Nitrome Ribbit Level 6

Nitrome Ribbit Level 6

Level 7

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Nitrome Ribbit Level 7

Nitrome Ribbit Level 7

Level 8

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Nitrome Ribbit Level 8

Nitrome Ribbit Level 8

Level 9

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Nitrome Ribbit Level 9

Nitrome Ribbit Level 9

Level 10

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Nitrome Ribbit Level 10

Nitrome Ribbit Level 10

Level 11

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Nitrome Ribbit Level 11

Nitrome Ribbit Level 11

Level 12

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Nitrome Ribbit Level 12

Nitrome Ribbit Level 12

Level 13

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Nitrome Ribbit Level 13

Nitrome Ribbit Level 13

Level 14

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Nitrome Ribbit Level 14

Nitrome Ribbit Level 14

Level 15

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Nitrome Ribbit Level 15

Nitrome Ribbit Level 15

Level 16

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Nitrome Ribbit Level 16

Nitrome Ribbit Level 16

Level 17

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Nitrome Ribbit Level 17

Nitrome Ribbit Level 17

Level 18

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Nitrome Ribbit Level 18

Nitrome Ribbit Level 18

Level 19

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Nitrome Ribbit Level 19

Nitrome Ribbit Level 19

Level 20

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Nitrome Ribbit Level 20

Nitrome Ribbit Level 20


Ending

Penguin 1

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Ribbit E

Ribbit E

The ending of Ribbit


Enemies

  • Crocoflies - It is seen flying or standing in a level but does not attack. They are often seen in groups.
  • Toadabits - They have the ability to jump to harm Ribbit.
  • Turtarafs - It walks around but does not attack.
  • Electric eels -It kills Ribbit on contact. They can make an electric path with two placed in the same horizontal or vertical way.
  • Dogchineal -When it is close to Ribbit, it will start rolling on the stage, trying to reach ribbit to harm it.
  • Jellyguins -They shield themselves by electrocuting Ribbit after a short amount of time. If they are not shielded, a powered jump can be used to kill them.
  • Porcuserpents - They will lay down and protect themselves with spikes when Ribbit is close to them. When Ribbit gets far from them, it will turn into a regular snake. A super jump can be used to kill it, though the player must be fast.
  • Catpiders - They appear in darker areas of levels and are seen constantly swinging up and down slowly. A powered jump must be used to kill it, or Ribbit will lose a heart.
Spoiler
Rhino beetle- A giant winged rhino which appears in levels 10 and 20. It chases Ribbit but cannot be destroyed, thus the player must outrun it until Ribbit reaches the ending hoop.


Interactive Objects

  • Buttons - Buttons must be pushed to open certain areas.
  • Breakable Blocks - Breakable blocks must be repeatedly hit back and fourth to be broken.

Development

At one point Ribbit was worked on in early March 2010[1]. The game was released on July 14th, 2010[2].

In retrospect, Nitrome felt that Ribbit's gameplay mechanoc would have worked better if it was changed in some way[3].

Ribbit's gameplay mechanic was used as the basis of the gameplay mechanic for Go Pogo[4].

Trivia

  • The game's name is based on the name of the half frog half rabbit main character Ribbit. Ribbit's name is a combination of the sound frogs make, ribbit, and rabbit.

References

  1. TIGForums: Object Pooling in Box2D: This is a platform game where you are basically a very bouncy pogo stick. [Ribbit] , 8 Mar 10, retrieved 15 Aug 15.
  2. Game Developer's Blog - Nitrome: Ribbit, 14 Jul 10, retrieved 15 Aug 15.
  3. Game Developer's Blog - Nitrome: New Game in the making! → comment by Nitrome: We thought there was something to Ribbit that sort of would work better if we changed it a bit., 15 Aug 15, retrieved 15 Aug 15.
  4. Game Developer's Blog - Nitrome: New Game in the making!, 13 Aug 15, retrieved 15 Aug 15.
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