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Rubble Trouble Moscow Rainbogeddon Swindler

Rainbogeddon is an action game released on February 2, 2012. In the game, the player controls a grey creature, with the goal of collect all pills while dodging enemies. The grey creature is always moving, with no way to stop it except running into walls. This game has the same basic concept and idea of Pac-Man. The player only has one life, and can collect power ups that appear randomly throughout the levels. This game was made a distributable game on March 13th, 2013.

When a player touches an enemy, it will die unless they have a power up; it counts as a second life. In this case, they will lose their power up and become invincible for a few seconds. Each level has a certain amount of pills needed to complete the level, but if the player dies, they will have to start the level over.


Controls[]

Controls can be defined. Below are the actions required for each assigned key.

(define key) - Fire
(define key) - Up
(define key) - Down
(define key) - Left
(define key) - Right

Levels[]

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Rainbogeddon has forty levels. In each level, the grey creatures have to collect all pills before proceeding to the next level. Enemies, which respawn once killed, will try to hinder the grey creatures. Power ups can be obtained and used for destroying enemies. Collecting several of one power up will strengthen it, increasing a certain part of it (e.g: A strengthened drill will drill faster than a basic drill).

Level 1[]

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Spawned powerups: Bomb
Enemies: Father jellies

Level1rbgn

Level 1

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Rainbogeddon_level_1-0


Level 2[]

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This is the first level to feature fish and the bubble weapon.

The bubble weapon is introduced here because the Fish can easily kill the player.

Level2rbgn

Level 2

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Rainbogeddon_Level_2


Level 3[]

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This level introduces blue spheres and unbreakable walls.

Level3rbgn

Level 3

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Rainbogeddon_-_Level_3


Level 4[]

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This level introduces elite spheres, the heart weapon and locked doors, these door opening when the player has collected enough pills.

Rainbogeddon - Level 4

Level 4

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Rainbogeddon_-_Level_4


Level 5[]

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This level marks the first appearance of the Drill.

Rainbogeddon - Level 5

Level 5

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Rainbogeddon_-_Level_5


Level 6[]

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Player encounters teleporters and snakes on this stage.

Rainbogeddon - Level 6

Level 6

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Rainbogeddon_-_Level_6


Level 7[]

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This level introduces the temper monsters.

Rainbogeddon - Level 7

Level 7

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Rainbogeddon_-_Level_7

Level 8[]

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This level introduces the three-eyed spheres.

Rainbogeddon - Level 8

Level 8

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Rainbogeddon_-_Level_8

Level 9[]

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Rainbogeddon - Level 9

Level 9

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Rainbogeddon_-_Level_9

Level 10[]

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Rainbogeddon - Level 10

Level 10

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Rainbogeddon_-_Level_10

Level 11[]

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Rainbogeddon - Level 11

Level 11

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Rainbogeddon_-_Level_11

Level 12[]

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This level's design is identical to level one from Pac-Man, the only difference being that this stage in Rainbogeddon has players placed at the Pac-Man's starting position. The spike-haired blobs are also introduced on this level.

Rainbogeddon - Level 12

Level 12

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Rainbogeddon_-_Level_12


Level 13[]

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This level introduces the squids which will detect the player if they are neat and alert other enemies of the player's presence, causing other enemies to chase the player.

Rainbogeddon - Level 13

Level 13

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Rainbogeddon_-_Level_13

Level 14[]

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Blue bombs first appear here.

Rainbogeddon - Level 14

Level 14

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Rainbogeddon_-_Level_14

Level 15[]

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The blocks in this level spell out the word "Nitrome.com".

Rainbogeddon - Level 15

Level 15

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Rainbogeddon_-_Level_15


Level 16[]

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Rainbogeddon - Level 16

Level 16

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Rainbogeddon_-_Level_16

Level 17[]

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The introduction of black cats on this level makes the level difficult.

Rainbogeddon - Level 17

Level 17

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Rainbogeddon_-_Level_17

Level 18[]

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Rainbogeddon - Level 18

Level 18

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Rainbogeddon_-_Level_18

Level 19[]

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This level introduces and is the only level to have fuzzy spheres.

Rainbogeddon - Level 19

Level 19

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Rainbogeddon_-_Level_19

Level 20[]

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Rainbogeddon - Level 20

Level 20

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Rainbogeddon_-_Level_20

Level 21[]

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Similar to level 17, the presence of black cats make this level difficult.

Rainbogeddon - Level 21

Level 21

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Rainbogeddon_-_Level_21

Level 22[]

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Enemies: Two waste monsters, two Elite blue spheres

Level twenty-two introduces the waste monster, the only enemy that places hazards on the stage. The player starts with a bomb powerup.

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Rainbogeddon_-_Level_22

Level 23[]

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Rainbogeddon - Level 23

Level 23

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Rainbogeddon_-_Level_23

Level 24[]

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Rainbogeddon - Level 24

Level 24

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Rainbogeddon_-_Level_24

Level 25[]

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Rainbogeddon - Level 25

Level 25

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Rainbogeddon_-_Level_25


Level 26[]

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Rainbogeddon - Level 26

Level 26

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Rainbogeddon_-_Level_26

Level 27[]

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This level introduces the mother jellies, which spawn baby jellies.

Rainbogeddon - Level 27

Level 27

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Rainbogeddon_-_Level_27

Level 28[]

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Rainbogeddon - Level 28

Level 28

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Rainbogeddon_-_Level_28

Level 29[]

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Rainbogeddon - Level 29

Level 29

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Rainbogeddon_-_Level_29

Level 30[]

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Rainbogeddon - Level 30

Level 30

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Rainbogeddon_-_Level_30

Level 31[]

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Rainbogeddon - Level 31

Level 31

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Rainbogeddon_-_Level_31

Level 32[]

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Rainbogeddon - Level 32

Level 32

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Rainbogeddon_-_Level_32

Level 33[]

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Rainbogeddon - Level 33

Level 33

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Rainbogeddon_-_Level_33

Level 34[]

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Rainbogeddon - Level 34

Level 34

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Rainbogeddon_-_Level_34

Level 35[]

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Rainbogeddon - Level 35

Level 35

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Rainbogeddon_-_Level_35

Level 36[]

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The only enemies in this level are spike haired blobs, which often have a sad expression.

Rainbogeddon - Level 36

Level 36

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Rainbogeddon_-_Level_36

Level 37[]

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Rainbogeddon - Level 37

Level 37

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Rainbogeddon_-_Level_37

Level 38[]

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Rainbogeddon - Level 38

Level 38

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Rainbogeddon_-_Level_38

Level 39[]

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Rainbogeddon - Level 39

Level 39

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Rainbogeddon_-_Level_39

Level 40[]

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This level is shaped like Cuboy. Red bombs are introduced here.

Rainbogeddon - Level 40

Level 40

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Rainbogeddon_-_Level_40_Ending


Ending[]

Penguin 1

This navigational box contains a spoiler. Click [show] to open the box.

The male grey creature is seen sitting on a chair saying "Rainbogeddon" (indicated by a rainbow) to a psychiatrist grey creature, who is wearing glasses and a green tie.
Rainbogeddon Ending

Enemies[]

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  • Father jellies - a green frog's head that animates like jello which will randomly wander around the maze until close enough to follow player, has no special abilities, and is the easiest enemy to escape from in the game.
  • Fish - a pink fish-type creature that moves slower than the Father Jelly but will follow the player more, and can shoot the player when looking at it directly.
  • Blue spheres - a blue ball with eyes that is like the father jelly, but moves faster, can home in on players more easily, and appears smarter because of how it tends to corner players.
    • Elite blue spheres - a blue sphere with a mustache and hat, which doesn't appear to have any different personality that the normal blue spheres.
  • Snakes - a red snake with many segments that can kill the player with any segment, but only dies when shot a number of times in the head. Homes in on player easily.
  • Temper monsters - Starts out as what looks like a yellow Thwomp from the Mario Series, that behaves like a normal blue sphere that doesn't home in on the player as well. When it fails to catch him/her it will get angry and turn into a green beast that is better at tracking and is faster.
  • 3-eyed spheres - a red eight-legged creature that can send out a Probe to follow the player on sight. The Probes follow the player well, but the 3-Eyed Sphere alone doesn't.
  • Squids - a red lightbulb that will flash on and beep when it sees the player. When the beeping is active, all the other enemies will home in on the player, no matter what default personality it has.
  • Spike-haired blobs - a yellow spiky head blob that's like a elite blue sphere, but much faster.
  • Black cats - a black cat's head that acts like a spike haired blob, only they travel in packs.
  • Fuzzy spheres - Fuzzy green spheres that become angry at the sight of the player, turning red and becoming stationary.
  • Waste monsters - Ice cream shaped monsters that leave waste near a location that is heavily visited.
  • Baby jellies - Small male and female jellies that follow the mother jelly, being poor at chasing the player
  • Mother jellies - Female jellies that lead a group of baby jellies.

Power Ups[]

Main article: Power Ups (Rainbogeddon)

Power Ups are objects spawned into level in Rainbogeddon. They are spawned into help the player, and can be used to kill enemies or for other uses. They can be strengthened by picking up several of the same power up.

Announcements[]

  • September 25 2011 A screenshot of Rainbogeddon was revealed and it was mentioned that it was in development.

Sounds[]

Below are sound files for Rainbogeddon.

Beta elements[]

As seen in the September 23 2011 preview picture, pills were meant to be larger, while in the final their size was decreased.

Glitches[]

If the player opens too much countdown squares, a sound is heard which gets louder and louder.

Awards[]

Site/Event Year Contest Prize Outcome
Revision 3 2012 Free Indie Rapid Fire Free Indie Rapid Fire game of the Week Nominated[1]

Development[]

The game was in development by September 23 2011 as on this day Nitrome shared a preview of the game[2]. The game was released on February 2 2012[3].

When making the game Nitrome aimed at expanding on the gameplay components of the "maze munching genre" brought on by Pac Man[3]. When asked about what was used for the voice of the announcer, Nitrome replied that it is "probably" the text-to-speech program that comes with every Macintosh computer[4].

Cancelled Mobile Port[]

A mobile port of Rainbogeddon for iOS and Android had been started around mid 2018 as part of a plan by Nitrome to release mobile ports of their flash games but was cancelled due to this plan no longer being financially viable[5][6]. This version of the game had reoriented all the levels to be portrait and was playable with one hand[6].

While at the time on cancellation no original content unique to the port had been added, something which was done with the released port of In the Dog House, Nitrome said that had they finished the port they may have added content like this as new content was generally decided later in development[7].

Given the one-handed restrictions, characters likely automatically moved as in the original version, character movement direction was changed by swiping in the desired direction, and shooting was handled by tapping the screen.

Trivia[]

  • The game is quoted as "Nitrome's take on Pacman"[8].
  • The worms appeared as enemies in Nitrome Must Die before Rainbogeddon's release.
  • Rainbogeddon is a game Mat Annal did the art for, which was rare at this time as since the release of Skywire V.I.P. Mat Annal did not do enough work on games that he considered warranted a mention in the credits of games.
  • Level 12 is designed exactly the same as the first level of Pac-Man.
  • The name "Rainbogeddon" is a fusion of the words rainbow and Armageddon.

References[]

  1. Nitrome blog: - Rainbogeddon - Free Indie Rapid Fire
  2. Game Developer's Blog - Nitrome: Game Preview!, 25 Sep 11, retrieved 4 Jun 15.
  3. 3.0 3.1 3.2 Game Developer's Blog - Nitrome: Rainbogeddon Released!, 2 Feb 12, retrieved 4 Jun 15.
  4. Frost Trapp: @Nitrome Where does the voice of Rex209, the announcers from Test Subject Arena, and Rainbogeddon come from? [Test Subject Arena 2 uses some voice clips from Test Subject Arena]

    Nitrome on Twitter: [1]: I can't remember of the top of my head but I think it's probably something where it says what you type., 2 May 2015, retrieved 23 May 2015.

    Nitrome on Twitter: [2]: probably just the one that comes on every Mac, 2 May 2015, retrieved 23 May 2015.
  5. 5.0 5.1 Nitrome on Twitter: [3]: We have no current plans for more mobile ports of our flash games. The mobile market changes quickly and though we had at the time plans to convert more (and indeed started them) it became unviable so we moved onto other things.
    [the last mobile port was released on June 6, 2018, and appears to be the timeframe these ports was cancelled] , 30 Dec 22, retrieved 14 Jan 23.
  6. 6.0 6.1 6.2 Nitrome on Twitter: [4]: We had a version of Rainbowgeddon. In the version we had it was the same levels but we reformatted them to be portrait versions of the same idea so you could play the game in one hand. [...] , 30 Dec 22, retrieved 14 Jan 23.
  7. Nitrome on Twitter: [5]: We might have added things if we had finished the ports but that was typically decided later in the process. [...] , 30 Dec 22, retrieved 14 Jan 22.
  8. Nitrome blog post: Rainbogeddon Released! 2 Feb 2012


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