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Tower Fortress Slime Pizza Nano Golf: Puzzle Putting

Slime Pizza is a platform game developed by Neutronized and published by Nitrome. The game was released on January 24th, 2018, on the Apple App Store and January 25th, 2018 on Google Play. It centres around a slime delivery boy who traverses a laboratory after crash landing on a planet.

Controls[]

  • Swipe the screen - Fling the slime

Gameplay[]

The player controls a green slime by flinging it towards a surface by use of a slingshot-like mechanic. To do so, the player must hold down their finger on the screen and drag it in the opposite direction they want the slime to move. A dotted line appears when the player holds and drags, showing the slime's line of trajectory if the player were to release their finger at that moment. The slime will stick to any plain surface it lands on, including the on walls and ceiling.

Different areas can be accessed by going through yellow doors. After traversing through a few areas, the player then encounters a save room, where they can activate a checkpoint for the cost of some pizza slices.

Laboratories[]

For more imformation about laborabory levels, see Slime Pizza/Levels.

In the game, there are seven so-called laboratories. Each laboratory has its own colour palette, hazards, enemies and features. They can be accessed anytime through the checkpoints you have unlocked. Excluding slime's ship and the tutorial area, the rest are laboratories.

Labroatory areas are connected by yellow doors. Each themed area also has smaller subareas with specific names, displayed on the pause screen. These areas also are distinguished by their checkpoints.

On the checkpoint selection screen, the pizza slice counter determines the number of slices that can be collected before the player reaches the checkpoint.

Laboratories
Laboratory Description Colour palette
Sewer lab area
  • This lab area has water in it.
  • Here, pirhanas and krakens are the main enemies
  • Seaweed and green pipes are always here
Dark green
Z - lab area
  • This is where cheese is first encountered
  • Cheesespiders are the main enemies here
  • The fan, pipes with gas leaks and lasers are common here
Dark purple
Water lab area
  • This is where water is often found
  • Delivery tubes for the slime are always here
  • Here, pirhanas are the main enemies
Dark turquoise
Fire lab area
  • Barrels and crates which can be burnt down are always here
  • Fire hazards are the most common
  • The snails are the main enemies, along with the pirhanas
Dark red
Cryo lab area
  • Meltable ice and snow is only here
  • Platforms can be icy, making them slippery
  • You are at risk of getting hit by the icicles
  • Mecha penguins are the main enemies
Dark cyan
Gears lab area
  • This place mainly has gears in it
  • Buttons which can switch gravity in one room are occasionaly available
  • Bats are the main enemies here
Orange to brown
Final lab area
  • There are barrels full of acid(purple water) here
  • The acid dripping from leaky pipes and in tanks are the main hazards
  • Robot minions are only found here
White and colourless

Glitches[]

  • If the player goes through a grey platform from the bottom, the slime can sometimes get stuck, with a part of its body still sticking through the other side of the platform. This makes it impossible for the player to fling the slime upwards, though the slime will revert back to its normal state upon entering another room.

Announcements[]

  • May 5th, 2017 - Neutronized announced on Twitter that they are working on the game and posted a preview.
  • May 19th, 2017 - Neutronized posted a preview GIF of the slime being killed by a laser.
  • June 15th, 2017 - Neutronized posted a preview GIF showing the slime interacting with a dog.
  • June 23rd, 2017 - Gionathan Pesaresi posted on his Twitter account a preview GIF of a dog interacting with the slime.
  • June 29th, 2017 - Neutronized posted a preview GIF showing the slime interacting with a key.
  • July 5th, 2017 - Neutronized posted a preview GIF showing the slime in a level with water.
  • July 12th, 2017 - Neutronized posted a preview GIF showing the slime with an object trying to ascend a vertical area.
  • July 17th, 2017 - Neutronized posted a preview GIF showing the slime encountering a spider enemy.
  • August 29th, 2017 - Neutronized posted a preview GIF showing the slime interacting with two rooms.
  • September 15th, 2017 - Neutronized posted a preview GIF showing the slime in a room interacting with an object that flips the room and mentioned that they were working on the game's final levels.
  • September 22nd, 2017 - Neutronized mentioned that they were revising the game's levels in order to add more details, and showed one example of a level before and after it had been revised.
  • October 3rd, 2017 - Neutronized posted a preview GIF showing the start of the game.

Development[]

20?cb=20120317190109 Incomplete section. You can help by adding missing info.
Neutronized announced on May 5th, 2017, that they were working on the game[1]. On July 13th, 2017, Neutronized mentioned that the game was nearly halfway complete and that they were planning to release it later in 2017[2]. On July 18th, 2017, Neutronized mentioned that the game would be available on the iOS and Android platforms[3]. On September 15th, 2017, Neutronized posted on Twitter a preview GIF and that they were working on the game's final levels[4]. On September 22nd, 2017, Neutronized posted on Twitter that they were revising all the game's levels in order to add more details, and showed an example of one level[5].

On October 3rd, 2017, Neutronized mentioned that they were polishing and tweaking the game and that the majority of the game's levels had been finished[6]. They also announced that DreamsBell was composing music for the game[7].

The game became available to pre-order on the App Store as early as January 12th, 2018 with a released date of January 24th, 2018[8]. The game was released on January 24th, 2018, on the App Store[9] and released the following day on Google Play[10].

At one point during development, Neutronized had to redo significant parts of the game[11].

Later Neutronized published the browser version in Miniclip.com, associated with flash game series Slime Laboratory published by Neutronized in Miniclip.com.

Trivia[]

  • This is the second Nitrome game that was created by Neutronized. Drop Wizard Tower was the first.
  • The game is based on Slime Laboratory and its sequel, Slime Laboratory 2. Both of which were created by Neutronized.

References[]

  1. Neutronized on Twitter: [1]: Slime is back! We are working on a new metroidvania adventure taking place in a mysterious lab :3, 5 May 17, retrieved 25 Jan 18.
  2. Neutronized on Twitter: [2]: Mazoni: What is this game and when is it coming out?

    Neutronized: New mobile game based on our Slime Lab series. Gonna be released later this year. It's around halfway thru completion :3, 13 Jul 17, retrieved 25 Jan 18.
  3. Neutronized on Twitter: [3]: DIEGOVZ01: Nice. Will it be a mobile or PC game? Steam/Andrpid/iOS?

    Neutronized: mobile devices, both iOS and Android, 18 Jul 17, retrieved 25 Jan 17.
  4. Nitrome on Twitter: [4]: Last levels in the making - *that* part of the game where mechanics make you feel dizzy, 15 Sept 17, retrieved 25 Jan 18.
  5. Neutronized on Twitter: [5]: Revisioning all levels to add more details. In this room we added a giant squid lurking in the dark. [Image] this was the older version. [Image], 22 Sept 17, retrieved 25 Jan 18.
  6. Neutronized on Twitter: [6]: Currently polishing and tweaking the game, most levels are done., 3 Oct 17, retrieved 25 Jan 18.
  7. Neutronized on Twitter: [7]: show some love to @DreamsBell for the awesome music tracks!, 3 Oct 17, retrieved 25 Jan 18.
  8. Slime Pizza on the App Store on Archive.is (retrieved 12 January 2018)
  9. Nitrome on Twitter: [8]: Slime Pizza has landed! Go grab it from the appstore now!, 24 Jan 18, retrieved 25 Jan 18.
  10. Neutronized on Twitter: [9]: NOBODY: So the game was released on Android on 25 January?

    Neutronized: Correct, 25 Jan 18, retrieved 25 Jan 18.
  11. Neutronized on Twitter: [10]: Folmer Kelly: lil gamedev tip: Don't cut a trailer & prepare screenshots and then OVERHAUL KEY ART A DAY LATER LIKE ME WHO IS THE BIGGEST IDIOT IN GAMES

    Lucky Kat: Know how you feel: Beat Street had a complete overhaul 4 times already.

    Neutronized: Feel you, same for the Slime game we're making, 11 Oct 17, retrieved 25 Jan 18.
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