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Plod
1342-1437150440-plod-mock
The first previewed image of the game
Developer Nitrome
Release date Cancelled
Platforms Apple App Store[1], Google Play store[1], Amazon App Store[1], browser[1]
Website Nitrome.com[1]
Credits Art
Jon Annal[2]

Plod is a cancelled Nitrome game that would have been free[3] and released for iOS on the Apple App Store[1], for Android on the Google Play store[1] and Amazon App Store[1], and on browser[1].

Controls

  • Tap - Stomp foot[4]

Gameplay

The player would have controlled two feet, one which was stationary and the other which would swung around the stationary foot[4]. Tapping would cause the swinging foot to stomp down and the other stationary foot to start swinging[4].

During development, the premise of the game's story was that these feet had been imprisoned somewhere and villagers had traveled up into the sky after hearing about large gold coins[3]. The feet would then escape from their place of captivity and set out to exact revenge on the villagers and reclaim the gold that they have taken as a result of their activity[3].

Game components

  • Coins - Present in images of the game and have an animation for being obtained.
  • Mines - Hazards that could explode.
  • Spikes - Hazards that would harm the feet upon one stomping on them.
  • Ropes - These serve as thin platforms.
  • Moving platforms - Platforms that moved.
  • Buttons - Buttons that would be activated by being stomped on.
    • Movable buttons - Buttons that could move.

Gallery

Development

Plod was first announced on July 17th, 2015[3] and by July 24th, 2015, the game had entered mid-development[5]. The game was cancelled by September 1st, 2015[6], the reasons for this being that Nitrome was unable to make very much content that was challenging and fun to complete[7].

Despite the game's cancellation, much of Plod's engine was reused for Rust Bucket, a game whose development started right after Plod's cancellation and which also had the same perspective and depth problems as Plod[7].

On January 5th, 2016, Jon Annal posted on his Twitter account two new images from the game[8], and the following day posted an short video showing some animated sprites[9].

Although "Plod" is the game's name, during development this name was only meant to be the game's working title as Nitrome had not decided on an actual name yet[3].

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Game Developer's Blog - Nitrome: Green Ninja Web build live! → comment chain by NOBODY and Nitrome: NOBODY: Plod was going to be released for mobile (iOS, Google Play, and Amazon) and browser, right?

    Nitrome: Yes...'', 20 Sept 15, retrieved 20 Sept 15.
  2. Game Developer's Blog - Nitrome: Brand new game! → comment by Nitrome: The artist [of Plod] is Jon., 17 Jul 15, retrieved 17 Jul 15.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Game Developer's Blog - Nitrome: Brand new game!, 17 Jul 15, retrieved 17 Jul 15.
  4. 4.0 4.1 4.2 4.3 Jonathan Annal on Twitter: [1]: Jonathan Annal: Yeah it did control like that with one foot swinging round the other, with a tap to stomp. ...

    NOBODY: Did this stomp cause the swinging foot to become stationary and the other foot to start swinging?

    Jonathan Annal:
    yeah thats exactly it., 6 Jan 17, 14 Jan 17, retrieved 14 Jan 17.
  5. Game Developer's Blog - Nitrome: Friday updates are BACK!, 24 Jul 15, retrieved 31 Jul 15.
  6. Game Developer's Blog - Nitrome: New Pixellove game Through!: Keep your eyes peeled for our upcoming game Beneith the lighthouse aswell as a slight (well quite big) change of plan for one of our other releases., 1 Sep 15, retrieved 19 Sep 15.

    Game Developer's Blog - Nitrome: Upcoming: Rust Bucket → comments by NOBODY and Nitrome:
    NOBODY: @Nitrome: New Pixellove game Through! (1 Sep 15) -> "Keep your eyes peeled for our upcoming game Beneith [sic] the lighthouse aswell as a slight (well quite big) change of plan for one of our other releases. " Does this refer to Plod's cancellation and the start of Rust Bucket's development?

    Nitrome: Yeah that was the change in plan., 17 Sept 15, retrieved 19 Sept 15.
  7. 7.0 7.1 7.2 Game Developer's Blog - Nitrome: Upcoming: Rust Bucket, 17 Sept 15, retrieved 20 Sept 15.
  8. Jonathan Annal on Twitter: [2]: As requested: more mock shots from cancelled giant feet stomping 1 touch game Plod. [3] [4] [5], 5 Jan 16, retrieved 14 Jan 16.
  9. Game Developer's Blog - Nitrome: [6]: 5second screen record of some animation too! [video] , 6 Jan 17, retrieved 14 Jan 17.

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