|Mobile Chick Flick|
|Play It||Cellphone game|
|Game Type||Mobile phone game|
|Websites||None (cellphone game)|
|Prequel/Sequel||Was re-built into flash (see Chick Flick)|
|Credits||(all credits below are just mere guesses)|
(developed in J2ME)
|Special||Game was re-built into the flash game Chick Flick|
Mobile Chick Flick is a mobile phone game created by Nitrome in 2005, but went unreleased. It was the first Mobile Phone Game Nitrome made, as well as probably the first game Nitrome ever made. Mobile Chick Flick was made in J2ME set for release as a Java game. After a year, it was re-built into the flash game Chick Flick, sponsored by Miniclip, and released on the Internet.
Controls are not known as they are mentioned nowhere.
Gameplay seems to be the same as Chick Flick.
The levels are mostly the same as the ones in the flash version of Chick Flick, except the levels were probably expanded. Several interactive objects located on the wall in the flash version were probably added in the flash version, since the size of most cellphone screens are small, and wall located interactive objects would take up to much space.
Mobile Chick Flick included the following:
- intuitive controls
- original game concepts
- arcade style pick up and play
- various chick types
- power ups
- unlockable levels
- Bluetooth two player mode
- online and offline hiscore boards
There are a few differences from the flash version of Chick Flick. Things were either added, taken out, or redone.
As only 4 in-game screenshots of Mobile Chick Flick exist, it is not known what other things were added, taken out, or redone. In Mobile Chick Flick, hearts did not exist. Instead, the player's health is represented by 3 eggs. The player lost eggs (health) when chicks hit the ground, and they could not get them back.
Another thing that was absent from the flash Chick Flick was that a white shiny star was dropped from the sky. It is not known what purpose this "shiny star" held, the most possible explanation being that it gave back lost health, or all health, or it served the same purpose as the hot air balloon head in the Flash version.
There was also a chick in the game that was cut from the flash release. The chick that was caught had a very bizarre look. It had its eyes in a vertical line down, its eyes looking to the side. Its mouth was to the bottom right of the chick's body, one of its legs sticking out of the head. This chick probably bounced backwards or in bizarre angles.
One thing that was added in the flash version of Chick Flick was that bomb chicks had to enter the nest in ten trampolines bounces or less. Another thing that was added was in the first level, the one with the trees, in the flash version, moles and mole holes were added to the hills in the background, something that was absent from the mobile version.
The level five was also changed in the Flash version. Level five of Mobile Chick Flick didn't have buttons on the side of the walls. Instead, two arrows located in the middle of the level probably did the same thing as the buttons in the flash version.
The Hot Air Head was added to the Flash version of the game. Although said nowhere to exist, it is possible that the egg did not appear in the mobile version, but was added to the Flash version. It is also possible that if the egg was in Mobile Chick Flick, it replenished health.
The early Nitrome website also said that Mobile Chick Flick had unlockable levels (levels having a plural). This could possibly mean that there are more levels that were cut from the Flash version, or this could mean all the nine levels.
Screenshots are taken from the original Nitrome website.
- It is possible to play two player mode on Mobile Chick Flick with a Bluetooth connection, as stated from early Nitrome.com.
- A demo of the game exists on the Internet.