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Leap Day/2015-16 announcements

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A list of announcements for Leap Day from 2015 to 2016.

  • March 30th, 2015 - Leap Day was announced under the name Project Jump, and three mockup images shared
  • December 23rd, 2015 - A Youtube video of Leap Day's gameplay was released along with more details about its gameplay.
  • January 20th, 2016 - Mat Annal posted on his Twitter account a screenshot of Leap Day
  • January 30th, 2016 - Mat Annal posted on his Twitter account a screenshot of the room used to buy a checkpoint
  • February 11th, 2016 - Nitrome announced on Twitter that Project Jump has been renamed "Leap Day" and shared a screenshot of the game.
  • February 20th, 2016 - Mat Annal shared on his Twitter account two screenshots of Leap Day.
  • February 22nd, 2016 - Mat Annal shared on his Twitter account a mock-up image of the Waterfall background.
  • February 27th, 2016 - Mat Annal posted on his Twitter account a screenshot of a level that uses the Castle Beanstalk background
  • February 28th, 2016 - Mat Annal posted on his Twitter account another screenshot of a level that uses the Castle Beanstalk background
  • February 29th, 2016 - Nitrome posted on Twitter a screenshot of the game.
  • March 28th, 2016 - Mat Annal posted on Twitter a level that used the desert background.
  • April 2nd, 2016 - Nitrome posted on Twitter a level that had Cactus Monsters.
  • April 3rd, 2016 - Nitrome posted on Twitter three previews: a level that had Mud Monsters, a level that had a piece of scenery that showed two characters watching the game's protagonist on a television, and a level that had an egg.
  • April 5th, 2016 - Nitrome posted on Twitter a level that had a selection of scenery that showed two characters inside a house watching the game's protagonist on a television.
  • April 21st, 2016 - Nitrome posted on Twitter that the game had been submitted to the Apple App Store and Google Play and also posted an image of an king-like character on his throne pulling a lever.
  • April 22nd, 2016 - Nitrome posted on Twitter an image of the Gold Cup goal for one level and on Youtube a video of the generated level for April 20th, 2016.
  • May 4th, 2016 - Nitrome posted that Leap Day will be released on May 11th and also posted a trailer of the game on Youtube.
  • May 5th, 2016 - Nitrome posts on Twitter that popular Youtube users, Twitch users, and certain indie game developers can email Mat Annal for pre-release download codes for the game.
  • May 7th, 2016 - Nitrome posted on Twitter an image of the day select screen and highlighted how it displays achievements gained on each day.
  • May 8th, 2016 - Nitrome posted on Twitter an image of the Gold Cup at the end of a level that has a Fruit Crown.
  • May 11th, 2016 - Nitrome posted on the Nitrome blog, Facebook, and Twitter that Leap Day was released.
  • May 13th, 2016 - Nitrome posted on Twitter that Leap Day had been featured on Google Play and on the front page and in the "New Games We Love" section of the Apple App Store.
  • May 19th, 2016 - Nitrome posted on Twitter an image of unlockable characters that would be added in a future update.
  • May 25th, 2016 - Nitrome posted on Twitter an image of the "free unlock" chest which would be added in the adjustments update for players who have bought premium.
  • June 3rd, 2016 - Nitrome posted on Twitter that the game had been featured in the Apple App Store and posted an image of the sharing feature that was added in the adjustments update.
  • June 9th, 2016 - Nitrome posted on Twitter a screenshot that shows during a level Yolk's second selfie pose and mentioned that they were testing Update 1.
  • June 10th, 2016 - Nitrome posted on Twitter an image of the updated calendar in Update 1 and a Selfie screenshot of Yolk among Stone Monsters.
  • June 11th, 2016 - Nitrome posted on Twitter an image of Lick on the character select screen, that Update 1 should be released on Monday, and an image of Lick in a level.
  • June 12th, 2016 - Nitrome posted on Twitter an image that shows a screenshot of a Selfie cam image with Lick performing its first Selfie pose.
  • June 13th, 2016 - Nitrome posted that Update 1 had been released.
  • June 14th, 2016 - Mat Annal posted on Twitter a mockup image of a background that he was working on.
  • June 15th, 2016 - Mat Annal posted on Twitter an image of art that was being created for the Totem background which is going to be introduced in Update 2.
  • June 16th, 2016 - Nitrome posted that they were working on Update 2 and mentioned the new content it would introduce.
  • June 19th, 2016 - Nitrome posted on Twitter an in-game Selfie cam image of a level that has the Totem background.
  • July 1st, 2016 - Nitrome posted on Twitter that Update 2 would be released the following Monday (July 4th, 2016).
  • July 4th, 2016 - Nitrome posted on Twitter that Update 2 had been released.
  • July 5th, 2016 - Mat Annal posted on Twitter an image of art that would be used in the beach background, a new background that was being created for Update 3.
  • July 6th, 2016 - Nitrome posted on Twitter that End Zones will be added.
  • July 7th, 2016 - Nitrome posted on Twitter an image of Kepi in an End Zone.
  • July 8th, 2016 - Nitrome posted on Twitter an image of Meep in an End Zone, the same one as on July 7th, 2016.
  • July 9th, 2016 - Nitrome posted on Twitter two images of the Beach background and also mentioned that it would have new music.
  • July 13th, 2016 - Nitrome posted on Twitter that Update 3 will be released the following day and also posted a short video of the July 14th, 2016, End Zone.
  • July 15th, 2016 - Nitrome posted on Twitter an image of hazards that they were working on implementing into the game.
  • July 22nd, 2016 - Mat Annal posted on Twitter an image of the electricity background, which was planned to be added in a future Leap Day update.
  • August 19th, 2016 - Nitrome posted on Twitter a video of a new trap that will appear in Update 4.
  • August 31st, 2016 - Nitrome posted on Twitter that Update 4 will be released the following day and released on Youtube the update's trailer.
  • September 1st, 2016 - Nitrome posts on Twitter that Update 4 has been released.
  • September 6th, 2016 - Nitrome posts on Twitter that that they are aware of the Magical switches bug.
  • September 12th, 2016 - Nitrome posts on Twitter that Update 5 has been released on the Apple App Store and has cloud saving, and that the Google Play version has been held back due to a bug.
  • September 14th, 2016 - Nitrome posts on Twitter that the stickers update has been released.
  • September 17th, 2016 - Nitrome posts on Twitter that they are aware of the barrel cannons glitch.
  • September 19th, 2016 - Nitrome posts on Twitter that they are aware of the Cactus Monsters, barrels, and lag glitches, and that looking into finishing cloud saving for the Android version of the game.
  • September 20th, 2016 - Mat Annal posted on his Twitter account an image of an in-development background.
  • September 27th, 2016 - Nitrome posted on Twitter that the bug fix update that fixes the cactus and spring bugs is available on the Apple App Store, then later on that it is available on Google Play, and then posts that they will post an update that will fix glitches caused by the most recent update.
  • September 29th, 2016 - Nitrome posts on Twitter that Update 6 has been released on Google Play and that the Apple App Store version should be released the following day or following Monday.
  • October 2nd, 2016 - Nitrome posts on Twitter that Update 6 is available on the Apple App Store and Google Play.
  • October 13th, 2016 - Nitrome post on Twitter that they are aware of the jump bubbles glitch, and later that it has been fixed, and then again that the bu fix is available on Google Play.
  • October 26th, 2016 - Nitrome posts on Twitter an image showing content that will be added in the update 7.
  • October 31st, 2016 - Nitrome posts on Twitter a video showing the electricity theme and fish skeletons. They also posted that they were working on enemies for a future update.
  • November 4th, 2016 - Nitrome posts on Twitter that they are aware of the glitch on iOS that causes the player character to become a white blob. Later, they post it has been fixed and the update submitted to the Apple App Store, and again that it has been approved and can be downloaded.
  • November 10th, 2016 - Nitrome posts on Twitter an image mentioning that winter-related content will be released soon.
  • December 7th, 2016 - Nitrome posts on Twitter that Leap Day has been featured on the Apple App Store in the section "10 Best Games of the Year".
  • December 20th, 2016 - Nitrome posts on Twitter that the Winter Update will be released on December 22nd, what it contains, and a video preview of one level.
  • December 22nd, 2016 - Nitrome posts on Twitter that the Winter Update has been released and posts the update's trailer on Youtube.
Leap Day preview image gallery

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