These are interactive objects from Rainbogeddon. Each has its own special abilities.
|Ability||Granting access to the next level|
These appear as small white squares.
The player(s) must collect all of these in a level to complete it. The game counts how many each player has collected in a level.
|Ability||They count down the number of pills that a player has consumed.|
Countdown Squares are interactive objects in Rainbogeddon.
These are blocks the size of a wall. They have a certain number of pills on them that it will count-down to. It is lined with rainbow colors.
This tile will not disappear until the requirement amount of pills have been consumed. Once consumed they disappear, granting access to that area to players. They cannot be destroyed, and enemies and grey creatures alike, cannot walk through them.
|Ability||Moves the player|
They are multiple single-colored squares on one black tile. Unlike the power-up teleporter, it is orange and will take you to the next teleporter in the series.
There are usually two in a level featuring teleporters. One teleporter will take the player to the second teleporter. The player can enter them in any order and can still be killed by enemies while on the teleporter.
Wall-changing mines are interactive objects in the game Rainbogeddon.
These interactive objects allow the player to eat the walls like pills. They do not, however, allow the player to eat indestructible walls. Also, enemies cannot move through the walls, even when the Mine is activated.