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Frost Bite 2 Ice Breaker Pixel Pop

Ice Breaker is a physics-puzzle game released January 4, 2009, and is the first installment of the Ice Breaker series. The player must use the mouse to cut ice and objects to get the vikings to their longboat. This game, along with twelve other games, was made a distributable game on August 25th, 2011, and was one of the first distributable games.


Controls[]

PC Mouse Left Click Mouse - Click and hold to drag a line. Letting go will cut the ice.

Levels[]

20?cb=20120317190109 Incomplete section. You can help by adding missing info.
Ice Breaker has 40 levels.

Level 1[]

Cut the ice at the top of the level to drop the viking to the boat.

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Level 2[]

Cut the ice at an angle to slide a Viking into the boat, then cut the ice above the boat to free the other viking.

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Nitrome_Ice_Breaker_Level_2

Nitrome Ice Breaker Level 2

Level 3[]

Cut the large hanging ice chunks to fill in the gaps, then send the vikings down the slope to the boat.

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Level 4[]

Cut the ice chunks above to drop two vikings, then cut the large glacier at a slant to slide the other two into the boat. The player may need to cut a few ice chunks here to push the large chunk.

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Level 5[]

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Level 6[]

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Level 7[]

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Level 8[]

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Level 9[]

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Level 10[]

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Level 11[]

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Level 12[]

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Level 13[]

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Level 14[]

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Level 15[]

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Level 16[]

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Level 17[]

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Level 18[]

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Level 19[]

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Level 20[]

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Level 21[]

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Level 22[]

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Level 23[]

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Level 24[]

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Level 25[]

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Level 26[]

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Level 27[]

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Level 28[]

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Level 29[]

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Level 30[]

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Nitrome_-_Ice_Breaker_FINALLY_the_easiest_way_to_finish_level_30

Nitrome - Ice Breaker FINALLY the easiest way to finish level 30

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Level 31[]

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Level 32[]

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Level 33[]

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Level 34[]

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Level 35[]

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Level 36[]

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Level 37[]

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Level 38[]

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Level 39[]

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Level 40[]

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Nitrome_Ice_Breaker_Level_40

Nitrome Ice Breaker Level 40

Ending[]

Penguin 1

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Icebreaker2!

Materials[]

  • Ice: The player is introduced to this material on the first level. Ice is immobile, and can easily be cut. Frozen vikings must be brought to the longboat for the captain to smash. However, if the ice is too big, the ice must be cut into smaller pieces.
  • Grey rock: This material is immobile and cannot be cut.
  • Wood: This material is dynamic but cannot be cut.
  • Runes: This material is immobile, cannot be cut and will kill any vikings on contact, however harmless to other creatures.
  • Rocket ice: A variation of ice. If it is cut, the two pieces propel from the cut area.

Hazards[]

  • Runes: Kills a viking on contact.
  • Wolfrats: These creatures are dangerous on contact and remain still until moved.

Glitches[]

  • On level 12, if one Viking is rescued and the left one is killed by Runes, the player will still complete the level.

Awards[]

Site/Event Year Contest Prize Outcome
Jay is Games 2010 Best of Casual Gameplay 2009 Best Physics game (Browser games) Won - First place (24.01% of votes)

Ice Breaker was also ranked the 71st best game of 2009 by Gamasutra[1]

Development[]

Ice Breaker took around 6 weeks to make[2] and was being worked on during the development of Frost Bite 2, which was released on December 17th, 2008. The game was released on January 5th, 2009[3]. Nitrome decided on a whim to release it on this day as it was snowing in London on that day and it seemed appropriate given this circumstance[3]. The idea for the main game mechanic of Icebreaker originated from Chris Burt-Brown, the game's programmer, who thought of the idea when experimenting with Box 2D[4].

Trivia[]

Icebreaker_Mobile

Icebreaker Mobile

Mobile version of Ice Breaker

  • Ice Breaker was hinted in multiple games that were released prior to it.
    • In Frost Bite 2, there are frozen Vikings in blocks of ice on some platforms.
    • In Skywire 2, one of the passengers who rides the cable car is a Viking. This may have not been an intentional hint, however.
  • The Ice Breaker series is the first series to get two sequels in the same year it was released.
  • Icebreaker is playable on a mobile device on Kongregate's mobile app.
  • Spoiler
    The longboat in the ending is moving right instead of left.

Notes[]

  1. Gamasutra - News - Opinion: The 99 best free games of 2009
  2. Nitrome on Facebook: It’s another Friday evening ... - Facebook comment: [...] we spent about 6 weeks on the original game vs about a year on the iOS build , 17 Nov 12, retrieved 12 Apr 22.
  3. 3.0 3.1 3.2 Game Developer's Blog - Nitrome: Breaking the ice..., 5 Jan 9, retrieved 12 Apr 22.
  4. fgl: Chat Event - Nitrome - Wednesday July 8th 2009 - 12pm (Eastern) -9am (Pacific): ozdy: nitromeheather hello, did you get the idea for icebreaker on your own?

    nitromeheather: ozdy: Chris here had been experimenting with Box2D I think... we talk about ideas as a team though, 8 July 9, retrieved 12 Apr 22.


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