Wikia

Nitrome Wiki

Headcase

Talk3
2,254pages on
this wiki
Clone Scientist Wall Slide This game article has a missing or incomplete "Levels" section

Level sections are a vital part of all game articles. You can help Nitrome Wiki by editing the Levels section of this article!

Off the Rails ← Preceded by - Headcase - Followed by → Pest Control
HCL
Ico headcase
Released November 2007
Play It Nitrome.com
Levels 25
Game Type Main Game
Genre Action, platform
Websites Nitrome.com, Candystand
Controls
Instr-keyboard

Movement
Left Up Down Right
Attack/Fly in direction
Space

Credits Artwork
Simon Hunter
Programming
Aaron Steed
Music
Lee Nicklen
Music Menu
Headcase Menu
Game
Headcase Main
Avatars
Avatars related to this game:
Full headcase

Headcase is an action-platform game released November 2007. The player controls Norman Noggin who has been transported to a world where everyone is superhero-like and walks on walls.


Controls

Left Up Down Right Arrow keys - Move Norman

Space - Attack/fly in direction

Levels

In each level of Headcase, the player has to venture through the level, try to solve the puzzle-like problems, and get to the end.

Intro

Headcase Intro

The opening

(image of Norman Noggin in his bed reading a comic book)
Mild Mannered Norman Nogging was just a regular Joe, staying up late reading comic books

(image of Norman Noggin being struck by a green thunderbolt) But a bolt of Cosmic Lightning struck and sent him to a crazy world where everyone walked on walls

(Image of Norman Noggin garbed in his costume)
Norman was now a superhero - with a really big head!

1: Upside your Head!

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

This level teaches the player about the basic things in the game.

Click [show] to see this video
Head case level 100:40

Head case level 1

full

2: Wheres your Head at?

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

This level introduces enemies, specifically green goons and lazy riders. Also introduces the yellow spikes.

Click [show] to see this video
Head case lvl 200:36

Head case lvl 2

full

3: Head Squeeze!

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

This is the first level to include big blue blocks.

Click [show] to see this video
Level 3 begins at 1:07 in the below video
Nitrome headcase level 1--502:56

Nitrome headcase level 1--5

full

4: Tubular Traps!

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Pipes are introduced, as well as blue buttons and light blue blocks .
Click [show] to see this video
Headcase Levels 1 - 301:07

Headcase Levels 1 - 3

full

5: Pyrotechnical Trouble!

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Electricity is introduced, as well as the sleeping guards.
Headcase spelling error

A misspelling

This level also has a misspelling in it, saying 'maybe' instead of 'may be' .
Click [show] to see this video
Head case level 500:56

Head case level 5

full

6: Deadly Balls of Doom!

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

This level introduces wrecking balls.

Click [show] to see this video
Head Case level 601:13

Head Case level 6

full

7: Let's Get to the Point!

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

New enemy: electro dudes, and spikey blocks.

Click [show] to see this video
Nitrome - Headcase Level 701:35

Nitrome - Headcase Level 7

full

8: Land of the Blue Gunbusters!

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

True to its name, this level introduces the blue gunbusters. Also has a lot of sleeping guards, making bullet dodging in this level an important skill.

Click [show] to see this video
Nitrome - Headcase Level 801:42

Nitrome - Headcase Level 8

full

9: Worlds Apart

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

A test on the skills. Has a wide variety of different objects and enemies.

Magneboy-sleepingmonster
This section doesn't contain a video walkthrough. You can help the wiki by adding a video!
To add a video, enter the Wikia editor, click the "Video" button, and follow its instructions. For a list of other pages that lack a video, please see Nitrome:Walkthroughs


10: Blue Crush Town!

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

True to its name, this level has lots of big blue blocks, so the player has to be very careful not to get squashed.

Magneboy-sleepingmonster
This section doesn't contain a video walkthrough. You can help the wiki by adding a video!
To add a video, enter the Wikia editor, click the "Video" button, and follow its instructions. For a list of other pages that lack a video, please see Nitrome:Walkthroughs


11: Up, Down and Around

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

This level is a big maze with many different paths, but only one leads to the exit.

Magneboy-sleepingmonster
This section doesn't contain a video walkthrough. You can help the wiki by adding a video!
To add a video, enter the Wikia editor, click the "Video" button, and follow its instructions. For a list of other pages that lack a video, please see Nitrome:Walkthroughs


12: Short and Sweet

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

True to its name, this is a relatively short and simple level. It has a lot of enemies which can be easily smashed to accumulate points.

Magneboy-sleepingmonster
This section doesn't contain a video walkthrough. You can help the wiki by adding a video!
To add a video, enter the Wikia editor, click the "Video" button, and follow its instructions. For a list of other pages that lack a video, please see Nitrome:Walkthroughs


13: Crispy Critters!

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

This level has a lot of island hopping to do. Timing is important because there are electricity emitters between just about every island.

Magneboy-sleepingmonster
This section doesn't contain a video walkthrough. You can help the wiki by adding a video!
To add a video, enter the Wikia editor, click the "Video" button, and follow its instructions. For a list of other pages that lack a video, please see Nitrome:Walkthroughs


14: Swing Time Part 2!

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

A level with lots of blue wrecking balls. The player must be able to take risks to complete this level.

Magneboy-sleepingmonster
This section doesn't contain a video walkthrough. You can help the wiki by adding a video!
To add a video, enter the Wikia editor, click the "Video" button, and follow its instructions. For a list of other pages that lack a video, please see Nitrome:Walkthroughs


15: Super Smashing Marvelous!

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

This level involves a lot of smashing breakable blocks. Timing is important because it has a lot of electrical currents and spikey blocks.

Click [show] to see this video
Nitrome - Headcase Level 1501:26

Nitrome - Headcase Level 15

full

16: A Mean Green Machine!

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Norman shoots out of the start machine, collecting four gems and landing on a sticky green block surface. Upon seeing the vertically moving blue block with sticky green blocks on either sides, Norman should get on the underside of the moving block and quickly move so that he is standing on the block's right side, where two green goons are.

The player should then continue moving until Norman is at the top of the moving block. When the moving block meets the corner of the ceiling's sticky block, Norman should be moved off the blue block and onto the ceiling block.

Click [show] to see this video
Headcase Level 1601:48

Headcase Level 16

full

17: Tricks and Traps

Magneboy-sleepingmonster
This section doesn't contain a video walkthrough. You can help the wiki by adding a video!
To add a video, enter the Wikia editor, click the "Video" button, and follow its instructions. For a list of other pages that lack a video, please see Nitrome:Walkthroughs


18: Up, Up, and Away!

Magneboy-sleepingmonster
This section doesn't contain a video walkthrough. You can help the wiki by adding a video!
To add a video, enter the Wikia editor, click the "Video" button, and follow its instructions. For a list of other pages that lack a video, please see Nitrome:Walkthroughs


19: Bang! Bang! You're Dead

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

This level involves in a lot of bullet dodging, with gunbusters or sleeping guards just about everywhere. Fortunately, this level has a lot of areas where the user could get to to obtain health boosters.

Click [show] to see this video
Nitrome - Headcase Level 1901:49

Nitrome - Headcase Level 19

full

20: Danger Danger! High Voltage!

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

A level that involves in avoiding electricity, with a lot of electrical emitters and electro dudes.

Magneboy-sleepingmonster
This section doesn't contain a video walkthrough. You can help the wiki by adding a video!
To add a video, enter the Wikia editor, click the "Video" button, and follow its instructions. For a list of other pages that lack a video, please see Nitrome:Walkthroughs


21: Back to Back

Magneboy-sleepingmonster
This section doesn't contain a video walkthrough. You can help the wiki by adding a video!
To add a video, enter the Wikia editor, click the "Video" button, and follow its instructions. For a list of other pages that lack a video, please see Nitrome:Walkthroughs


22: Easy Squeezy

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

This section involves much big blue blocks that can squash the player; the Big Blue Blocks are also moving in different patterns. Sections are found in the level requiring the player to hit a group of buttons in sequence, so that blocks open up to the next section for the level. Any spaces opened up will come down and crush the player if they are not fast enough to pass the moving squares.

These sections that open up must be entered quickly, or else the blocks that have opened up will come down and crush the player if they are not fast enough to pass the moving squares.

Magneboy-sleepingmonster
This section doesn't contain a video walkthrough. You can help the wiki by adding a video!
To add a video, enter the Wikia editor, click the "Video" button, and follow its instructions. For a list of other pages that lack a video, please see Nitrome:Walkthroughs


23: Time and Time Again

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

The first part of the level involves traveling on big blue blocks, avoiding being squashed or being pushed towards spikes. The second half of the level has lots and lots of spikey Blocks and the player has to hop across them with no breaks, making it a very tough test.

Click [show] to see this video
Nitrome - Headcase Level 2301:15

Nitrome - Headcase Level 23

full

24: Leap of Faith

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

This level is another level that's full of spikey blocks. It requires a lot of good timing and quick thinking, and courageousness.

Click [show] to see this video
Headcase Level 2401:54

Headcase Level 24

full

25: Lord of Chaos

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

This is a chaotic level that involves in almost all the enemies and concepts in Headcase. There's a little bit of everything, and is a good test in all the skills learned during the game.

Click [show] to see this video
Head Case Last level02:12

Head Case Last level

full

Ending

This navigational box contains a spoiler. To open the box, click the [show] tag.

Headcase-ending"Well done at using your head! But Norman is now heading somewhere else. What a headache! Will Norman ever find his way home?" A picture of Norman in front of a pipe, facing a bunch of eerie green eyes and crooked structures with holes, is shown.


Enemies

  • Green goons - Green goons fly around vertically or horizontally. They can be defeated with one attack.
  • Lazy riders - Lazy riders drive a strange contraption on surfaces. They can be defeated with one attack.
  • Napping guards - Napping guards are lazy guards next to a cannon. Every once in a while, they will wake up and fire the cannon. They can be defeated in one hit.
  • Wrecking balls - These enemies are stationary, and will either swing 180 degrees, or a full 360. They can not be killed.
  • Electro dudes - Every few seconds, they charge electricity out in a three by three square. They go down after one hit. However, the player should be wary about when they will discharge electricity. The electricity kills Norman if contact is made.
  • Spikey blocks - Spikey blocks appear in three phases. In their calm phase, they act like regular blocks. In their stressed phase, they also act like regular blocks. In their spiked phase though, they are covering in instant death spikes.
  • Blue gunbusters - Cousins of the Lazy guard, blue gunbusters appear the same, except for the fact that they are always awake, so the rate of fire is faster. They are lined with spikes and cannons. If the player lands on them, the spikes on the gunbuster causes instant death. They fire missiles from all four sides in a loop. They cannot be destroyed.
  • Punchos - Punchos reside on land, where they can punch the occasional victim. They throw their punched left and right, and are defeated with one attack.

Hazards

  • Yellow spikes - Any contact with these spike results in instant death.
  • Big blue blocks - They move vertically or horizontally, and will instantly kill the player if they get crushed. They are sometimes connected to Sticky Green Blocks.
  • Electricity - Electricity is emitted in two ways. One, in a line from two connecting emitters (which may be inside of blocks). And two, from electro dudes.

Pick ups

  • Diamonds - These pick ups are scattered across levels, and are worth 20 points.
  • Health boosters - Health boosters are scarce, but will replenish one block of health at a time.

Interactive Objects

  • Entry machine - The entry machine is where the player is deployed from. After that, it acts as a regular platform.
  • Exit machine - On the opposite end, the exit machine is where the player has to reach to end the level. End the level by leaping into it.
  • Pipes - Pipes are a quick means of transportation. They send the player from one end to the other when leaped into.
  • Blue buttons - Blue Buttons activate Light Blue Blocks. Any type of contact from the player will do.
  • Light blue blocks - Light blue blocks are activated by blue buttons. They will retract into a space, allowing access. They also act as regular platforms. However they can squash Norman if he stands under it for too long.

Blocks

Beta elements

Images

An image of a happy Norman Noggin was discovered on Simon Hunter's website. This image depicted Norman Noggin happy, an image not seen for the entire game.

Name

Headcase's name was changed multiple times, at one point in development being Sticky Feet[1], and at another point being Topsy Turvy.

Although neither Nitrome nor a staff member said anything about Headcase's beta name being Topsy Turvy, an image at the bottom of the Pixel section of Simon Hunter's website contains a list of logos for Nitrome game he did, and Topsy Turvy is one of them.

Considering the similarity this logo has with Headcase's logo, it is assumed to be a beta version of Headcase's logo.

Awards

Site/Event Year Contest Prize Outcome
Jay is Games 2008 Best of Casual Gameplay 2007 Best Platform game of 2007 Nominated

Trivia

  • Lee Nicklen made an extra track of music for Headcase.[citation needed]
  • Level 16's title, "Mean Green Machine" may be a reference to the Sonic the Hedgehog spin-off, "Dr. Robotnik's Mean Bean Machine".

References

  1. NitromeMusic Facebook post: May 22, 2012

Around Wikia's network

Random Wiki