A bouncing green enzyme
|Game(s)||Test Subject Green|
|The first green enzyme was made when a blue enzyme and an orange enzyme were mixed together by the professor at Xeno Industries. It was with the first green enzyme that the professor made other variations of green enzymes.|
Green enzymes have two black dot like eyes which are placed on some part of their body. Their bodies appear to be slime that is a yellowish green and may be partly or completely surrounded by a black outline.
|After Blue, a blue enzyme completed 25 of the professor's tests, the professor mixed the blue enzyme with an orange enzyme and created a strong orange enzyme, but two seconds later it transformed into a green enzyme.|
The professor used this green enzyme to create other green enzymes that he tested Blue against. The professor was attacked during one test, and his lab and Xeno Industries was looted. Doctor Nastidous, who was responsible for this, made other types of green enzymes and tested them against Blue in his own test container.
There are six versions of green enzymes, two of which were made by Doctor Nastidous.
Bullet green enzymes
Crawling green enzymes
- Main article: Crawling green enzymes
Simple green enzymes who crawl on the floor. The player must crouch and shoot at the same time to defeat it.
Monkey green enzymes
- Main article: Monkey green enzymes
Green enzymes who move on the ceilings of platforms. They will drop down on Blue and with their head attached torch and blow themselves back up.
Bouncing green enzymes
- Main article Bouncing green enzymes
Green enzymes who move around all areas of the level, bouncing off all walls they touch.
Sniper green enzymes
- Main article Sniper green enzymes
Green enzymes who cling to walls and throw bullet green enzymes at Blue.
Mimic green enzymes
- Main article: Mimic green enzymes
Green enzymes that have the ability to accurately mimic Blue's movements.
- Main article: Enzymes (Bump Battle Royale)
These enzymes appear only in Bump Battle Royale, and come in either orange or green. They die upon contact, but push the player back.