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Graveyard Shift

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Cave Chaos Preceded by Graveyard Shift Followed by B.C. Bow Contest
Graveyard Shift
Graveyardshifticon
Description
Nitrome's take on the light gun genre with a shield based twist!
Released October 16, 2009
Play It Nitrome.com
Levels 15
Genre Rail shooter, side scrolling
Websites Nitrome.com, Miniclip
Controls
Instr-keyboard

PC Mouse Left Click - Use weapon
(Click and slide in direction for sword)
Space - shield

Credits Artwork
Simon Hunter
Programming
Carl Trelfa
Music
Lee Nicklen
Music
Menu
Graveyard Shift Menu
Game
Graveyard Shift Main
Avatars
Avatars related to this game:
Full zombies

Graveyard Shift is a side-scrolling, rail shooter game released on October 16, 2009. The player controls a character that shoots zombies and other undead creatures.


Controls

PC Mouse Left Click Mouse - Click to attack[1]

Space bar - Shield

Levels

In each level of Graveyard Shift, the player has to defend themselves from the hordes of attacking enemies. The player should try to kill all enemies they encounter, if possible. The screen moves horizontally right, halting when the player must destroy an enemy or object.

Enemies will fire hazardous balls at the player that will harm them if they get hit. The player can block these balls by bringing up their shield but outer parts of the shield will come off if hit many times. The player cannot shoot and use the shield at the same time.

Other weapons can be obtained and some are more effective on some types of enemies. Sometimes Maidens will come on to the level, and have to be protected from all harm. If they are harmed at least once, the player loses health. Health can be gained back if the player attacks a potion.

Graveyard Shift has fifteen levels.

Level 1

Click [show] to see this video
Nitrome - Graveyard Shift Level 102:57

Nitrome - Graveyard Shift Level 1

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Level 2

Click [show] to see this video
Graveyard Shift level 202:40

Graveyard Shift level 2

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Level 3

Click [show] to see this video
Graveyard Shift level 303:14

Graveyard Shift level 3

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Level 4

Click [show] to see this video
Graveyard Shift level 403:58

Graveyard Shift level 4

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Level 5

Click [show] to see this video
Graveyard Shift level 504:30

Graveyard Shift level 5

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Level 6

Click [show] to see this video
Graveyard Shift level 603:05

Graveyard Shift level 6

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Level 7

Click [show] to see this video
Graveyard Shift - level 702:03

Graveyard Shift - level 7

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Level 8

Click [show] to see this video
Graveyard Shift level 804:06

Graveyard Shift level 8

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Level 9

Click [show] to see this video
Graveyard Shift - level 903:17

Graveyard Shift - level 9

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Level 10

Click [show] to see this video
Graveyard Shift - level 1004:23

Graveyard Shift - level 10

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Level 11

Click [show] to see this video
Graveyard Shift level 1107:35

Graveyard Shift level 11

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Level 12

Click [show] to see this video
Nitrome - Graveyard Shift Level 1205:36

Nitrome - Graveyard Shift Level 12

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Level 13

Click [show] to see this video
Graveyard Shift - level 1302:48

Graveyard Shift - level 13

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Level 14

Click [show] to see this video
Graveyard Shift - level 1403:03

Graveyard Shift - level 14

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Level 15

Click [show] to see this video
Nitrome - Graveyard Shift Last Level Ending06:32

Nitrome - Graveyard Shift Last Level Ending

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Ending

Penguin 1

This navigational box contains a spoiler. Click [show] to open the box.

A scroll like end screen is seen, which reads: Congratulations! You survived another night on the job! Better get some sleep, because its back to work at 8 pm tomorrow - those Maidens won't save themselves!"


Enemies

  • Zombies - These come up out of the ground and may shoot slime balls at the player. To completely destroy them in a single shot, the player must aim at their chest.
  • Beetle flies - These fly horizontally in a single direction or around in a circle and may fire slime balls.
  • Triffids - These enemies take multiple shots to kill and fire poison slime balls that will instantly poison the player. They sometimes come out of holes in the ground, and are impervious to damage whilst inside the holes.
  • Gargoyles - These enemies can fly horizontally, vertically, or in random motions. They can only be damaged when they open their mouths.
  • Spiders - These enemies are small and take a single shot to be killed. They can jump off the wall to attack the player and they are often encountered in large numbers.
  • Spider hives - These spawn spiders, and have to be destroyed for the screen to continue moving. They sometimes appear among centipedes; the hive takes three grenades to destroy.
  • Puppet knights - These are impervious to gunfire and can only be killed by cutting their strings with a sword.
  • Suits of armour - These fire spike balls and high speed and can only be temporarily stopped.
  • Titan zombies - These will fire a number of orange spheres and can be damaged by shooting their orange hot spot.
  • Centipedes - These prevent the screen from moving until defeated. They slither around the screen and fire several slime balls every 10 seconds.
  • King zombie - These enemies are stationary and fire massive amounts of slime balls. A great amount of shots are needed to kill this boss zombie.

NPCs

  • Maidens - These wander on to the stages, fall onto them, or are locked in cages. Weapon fire can be found in cages after they have passed off the screen, and zombies will kill maidens.
  • Glow worms - These simply move around and will grant points if destroyed.

Interactive objects

  • Tombstones - These can be found in castle and outdoor levels. These can be destroyed .
  • Chairs - These look like tombstones, and can similarly be destroyed.
  • Boxes - These are rectangular, and also can be destroyed.
  • Coffins - These have designs of resting knights. Weapon boxes are always inside.
  • Bridges - These can be loosened and caused to fall on to the ground, killing every enemy beneath it.
  • Bricks - These block signs, and can also be destroyed.

Pick ups

  • Boxes - These either contain one weapon each or repair the player's shield.
  • Health potions - These replenish all of the player's health when hit.
  • Poison potions - These poison the player when shot.

Weapons

Player weapons

  • Gun - This is the player's primary weapon. It doesn't have ammo, but it can overheat, shown by a dark red bar getting closer to the weapon icon box. The gun shoots bullets capable of leaving holes in walls and damaging enemies.
  • Grenade - This arms the player with explosive spheres that create a large blast when shot, and are very destructive. They kill most enemies that are caught in the explosion radius.
  • Sword - This will break after twenty-one uses. It can be used by clicking and dragging and is useful for taking out lines of enemies.

Enemy attacks

  • Slime balls - This is fired by most enemies and will take away one heart when contact is made.
  • Poison balls - A poisonous sphere that instantly poisons the player. It is shot by Triffids only and is the most dangerous attack, in terms of effects.
  • Fireballs - A fast moving ball, orange in colour. If it hits the player, a heart of health will be lost.
  • Spike balls - A spiky, slow moving ball, used only by puppet armour and suit of armour.

Note: All enemy attacks can be blocked and will break off a piece of the shield if they hit a corner

Glitches

Lag glitch

Some levels, particularly the ones with the Centipedes, may cause the game to lag considerably, making it close to impossible to avoid being hit.

Shield glitch

This glitch only applies to computers running Windows XP. Every time the player shields and moves the shield, taking pressure off the Space Bar will cause the shield to remain longer. If the player moves the mouse cursor around a lot, or repeatedly mashes the Space Bar, the shield may still remain, then revert to the player's target.

In some cases, the player's target may repeatedly switch back and forth between the shield. Other times, the player's entire cursor will disappear even when withdrawn from the game. The glitch can be solved by right clicking near the pause button (||), moving the invisible mouse of the screen, then bringing the mouse back on to the screen. It takes a bit of practice.

Bridge glitch

There is a glitch with the bridge that when shot, the bridge will fall on the zombies. Instead of crushing them it will appear like nothing has happened. While that has happened Zombies that were originally on the bridge will walk in mid air and some will rise out of the ground from under the bridge.

Beta elements

Found on Simon Hunter's website are two cut enemies from Graveyard Shift: A werewolf and a Frankenstein-squid monster. Both were probably intended to appear in the castle levels of the game, as both enemies are depicted in that setting. All enemies in Graveyard Shift are fictional creatures associated with horror, although the squid like creature doesn't seem to be based of anything, other then having a design similar to Frankenstein's monster.

Awards

Site/Event Year Contest Prize Outcome
Jay is Games 2010 Best of Casual Gameplay 2009 Best Shooter game (Browser games) Nominated - fourth place (8.1% of all votes)

Trivia

  • This game was hinted on the Party skin.

Notes

  1. The player cannot attack when the shield is on.

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