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Cave Chaos ← Preceded by - Graveyard Shift - Followed by → B.C. Bow Contest
Graveyard Shift
Graveyardshifticon
Released October 16, 2009
Play It Nitrome.com
Levels 15
Game Type Main
Genre First person shooter, side scrolling
Websites Nitrome.com, Miniclip
Controls

PC Mouse Left Click - Use weapon
(Click and slide in direction for sword)
Space - shield

Credits Artwork
Simon Hunter
Programming
Carl Trelfa
Music
Lee Nicklen
Music Menu
Graveyard Shift Menu
Game
Graveyard Shift Main

Graveyard Shift is a side-scrolling, first-person shooter game released on October 16, 2009. The player is faced with various types of undead zombies and other creatures.


Contents

ControlsEdit

PC Mouse Left Click Mouse - Click to attack[1]

Space bar - Shield

LevelsEdit

In each level of Graveyard Shift, the player has to defend themselves from the hordes of attacking enemies. The player should try to kill all enemies they encounter, if possible. The screen moves horizontally right, halting when the player must destroy an enemy or object.

Enemies will fire hazardous balls at the player that will harm them if they hit. The player can block these balls by bringing up their shield but outer parts of the shield will come off if hit many times. Also The player cannot shoot and shield at the same time.

Other weapons can be obtained and some are more effective on some types of enemies. Sometimes Maidens will come on to the level, and have to be protected from all harm. If they are at all harmed, the player loses health. Health can be gained back if the player attacks a potion.

PoisoningEdit

If the player obtains a poison potion, is hit by a poison ball, or spider, they will receive damage and become poisoned. When poisoned, the player's target reticule and shield will rotate automatically, even when stationary.

The player's reticule will blur every few seconds, the player can still use weapons though. A purple hue will be at the edges of the screen, other than the mentioned effects everything remains the same. Poisoning lasts for about a minute.

LevelsEdit

Graveyard Shift has 15 levels.

Level 1Edit

Level 2Edit

Level 3Edit

Level 4Edit

Level 5Edit

Level 6Edit

Level 7Edit


Level 8Edit

Level 9Edit

Level 10Edit

Level 11Edit

Level 12Edit

Level 13Edit

Level 14Edit

Level 15Edit

EnemiesEdit

  • Zombies - these come up out of the ground and may shoot slime balls at the player. To completely destroy them in a single shot, the player must shoot their chest.
  • Beetle flies - these fly horizontally in one direction or around in a circle and may fire slime balls
  • Triffid - these enemies take multiple shots to kill and fire poison slime balls that will instantly poison the player. They sometimes come out of holes in the ground, and impervious to damage whilst inside the holes.
  • Gargoyle - these enemies can fly horizontally, vertically, or in random motions. They can only be damaged when they open their mouths.
  • Spider - are small and take a single shot to be killed. They can jump off the wall to attack the player and they are often encountered in large numbers.
  • Spider hive - these spawn spiders, and have to be destroyed for the screen to continue moving. They sometimes appear among a centipedes; the hive takes three grenades to destroy.
  • Puppet armour - these are impervious to gun fire and can only be killed by cutting their strings with sword weapon.
  • Suits of armour - these fire spike balls and high speed and can only be temporarily stopped.
  • Elite zombie - these will fire a number of orange spheres and can be damaged by shooting there orange hot spot.
  • Centipede - these prevent the screen from moving until defeated. They slither around the screen and fire several slime balls every 10 seconds.
  • King zombie - is stationary and fires massive amounts of slime balls. A great amount of shots are needed to kill this boss zombie.

Neutral CharactersEdit

  • Maidens - theses wander on to the stages, fall onto them, or are locked in cages. Weapon fire, being left in cages after they have passed off the screen, and zombies will kill maidens.
  • Glow worms - these simply move around and will grant points if destroyed.

Interactive ObjectsEdit

  • Tombstone - these can be destroyed in castle levels and in outdoor levels.
  • Chair - looks like a tombstone, can be destroyed.
  • Box - is rectangular, can be destroyed.
  • Coffin - has a design of a resting knight. A weapon box is always inside.
  • Bridge - these can be loosened and caused to fall on to the ground, killing every enemy beneath it.
  • Bricks - blocks signs, has to be shot to be destroyed

Pick UpsEdit

  • Boxes - contains a weapon or repairs the player's shield.
  • Health potion - these replenish all health when shot
  • [[Poison Potion]|Poison potion] - these poisons the player when shot.

WeaponsEdit

Player WeaponsEdit

  • Gun - This is the players primary weapon. It doesn't have ammo, but it can overheat. How close it is to overheating is shown by a dark red bar getting closer to the weapon icon box. The gun shoots bullets capable of leaving holes in walls and damaging enemies.
  • Grenade - arms the player with explosive spheres that create a big blast when shot, and are very destructive and kills most enemies caught in the explosion.
  • Sword - will break after 21 uses. Can be used by clicking and dragging and is useful for taking out lines of enemies.

Enemy AttacksEdit

  • Slime balls - This is fired by most enemies and will take away one heart when contact is made.
  • Poison ball - A poisonous sphere that instantly poisons the player. It is shot by Triffids only and is the most dangerous attack, in terms of effects. The effect of the poison will make a purple glow around the screen and the gun will move around even if it is not meant to.
  • Fireball - A fast moving ball, orange in colour. If it hits the player, a heart of health will be lost.
  • Spike ball - A spiky, slow moving ball, used only by puppet armour and suit of armour.

Note: All enemy attacks can be blocked and will break off a piece of the shield if they hit a corner

GlitchesEdit

Lag glitchEdit

Some levels, particularly the ones with the Centipedes, may cause the game to lag considerably, making it close to impossible to avoid being hit.

Shield glitchEdit

This glitch only applies to Windows XP. Every time the player shields and moves the shield, taking pressure off the Space Bar will cause the shield to remain longer. If the player moves the mouse cursor around a lot, or repeatedly mashes the Space Bar, the shield may still remain, then revert to the player's target.

In some cases, the player's target may repeatedly switch back and forth between the shield. Other times, the player's entire cursor will disappear even when withdrawn from the game. The glitch can be solved by right clicking near the pause button (||), moving the invisible mouse of the screen, then bringing the mouse back on to the screen. It takes a bit of practice.

Bridge GlitchEdit

There is a glitch with the bridge that when shot, the bridge will fall on the zombies. Instead of crushing them it will appear like nothing has happened. While that has happened Zombies that were originally on the bridge will walk in mid air and some will rise out of the ground from under the bridge.

Beta elementsEdit

Found on Simon Hunter's website are two cut enemies from Graveyard Shift: A werewolf and a Frankenstein squid like monster. Both were probably intended to appear in the castle levels of the game, as both enemies are depicted in that setting. All enemies in Graveyard Shift are fictional creatures associated with horror, although the squid like creature doesn't seem to be based of anything, other then having a design similar to Frankenstein's Monster.

AwardsEdit

Site/Event Year Contest Prize Outcome
Jay is Games 2010 Best of Casual Gameplay 2009 Best Shooter game (Browser games) Nominated - fourth place (8.1% of all votes)

TriviaEdit

  • This game was hinted on the Party Skin.
  • This is Nitrome's only First-Person Shooter game to use guns. Pest Control is also a first person shooter, but uses only the flyswatter.
  • Graveyard Shift is the first Nitrome game to show fictional green blood. The first Nitrome game to have real blood is Pixel Pop, on the Vampire level.

NotesEdit

  1. The player cannot attack when the shield is on.



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