Ability Allowing the protagonist to complete the levels
Game(s) ChangeType()

Flagpoles are interactive objects in the game changeType().


Checkpoints look like a tall metal flagpole, with yellow, blue and red colours at the bottom. There is a tall metal stick and a dark green circle at the end of the metal stick. A green flag in the shape of a triangle is attached to the metal stick.

Game information

Flagpoles serve as the goal of each level. When the protagonist reaches a flagpole, the flag lifts up and the protagonist disappears, displaying the level completion screen soon after. The player is also able to swap the abilities of the flagpole with any other interactive object in the game.

Since any type of block can be changed into gems, including the flagpole, the player can pick up all blocks in the level and make the level impossible to complete.

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