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Not to be confused with Under-Dweller.

Under Dwell is the third level pack of the first version of Icebreaker: A Viking Voyage, this level pack accessed once Troll Marsh level 24 The Mountain Troll is completed.

Story[]

The icebreaker continues to search for his fellow vikings as he makes he way towards the Under Dwell. He also assists others in side quests.

Levels[]

Level 1: My First Cannon[]

My First Cannon
Stats
IBcoin x: 3
IBtreasurechest x: 0
Par: 2
Accessed: Complete Troll Marsh

The player should simply cut through the cannon to release the viking, then time their second cut to slice the rope on the Viking's way up; he should land on the boat after collecting the coins.

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Icebreaker_Under_Dwell_Level_1_My_First_Cannon


Level 2: A Close Shave[]

A Close Shave
Stats
IBcoin x: 4
IBtreasurechest x: 1
Par: 4
Accessed: Complete level 1 My First Cannon

The player should slice the bottom of the middle pillar on a leftward angle first, release the Viking with a long cut going through the top of the pillar and the ice block to the right, then quickly cut the rope so that he lands on the cannon below. Finally, aim the cannon towards the ship to achieve par. Repeat above strategy, and add an extra cut to release the chest to collect all the coins.

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Icebreaker_Under_Dwell_Level_2_A_Close_Shave



Level 3A: Magic Touch[]

Magic Touch
Stats
IBcoin x: 3
IBtreasurechest x: 1
Par: 4
Accessed: Complete level 2 A Close Shave

The player should clear the area below the chain, then cut the left side of the top portion so that both the Viking and the chest drop into the boat. Play through the level again by ignoring the chest to achieve the par flag.

This level is a reference to Level 25 from Ice Breaker: The Gathering.

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Icebreaker_Under_Dwell_Level_3A_Magic_Touch


Level 3B: Gravity of the Gods[]

Gravity of the Gods
Stats
IBcoin x: 7
IBtreasurechest x: 0
Par: N/A
Accessed: Complete level 2 A Close Shave

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Icebreaker_Under_Dwell_Level_3B_Gravity_Gods


Level 4: Drop and Roll[]

Drop and Roll
Stats
IBcoin x: 4
IBtreasurechest x: 1
Par: 3
Accessed: Complete level 3A Magic Touch

The player should cut through the rope and the top portion of the glacier, then quickly cut the tip of the glacier. Let the ball roll down and knock the Viking off the ledge. Finally, time the last cut so that the Viking lands on the Drakkar.

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Icebreaker_Under_Dwell_Level_4_Drop_and_Roll


Level 5: Rocket Fuel[]

Rocket Fuel
Stats
IBcoin x:
IBtreasurechest x: 1
Par: 3
Accessed: Complete level 4 Drop and Roll

The player should trigger the leftmost rocket to knock the chest down the pit, then trigger the rightmost rocket to send the whole block down to the Viking. Simultaneously cut through all five rockets to send the Viking into the chain elevator. Use the cannon to collect the coin, then again to send him into the boat. For par, do the level again with the above walkthrough, but skip the chest and coin.

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Icebreaker_Under_Dwell_Level_5_Rocket_Fuel


Level 6: Steam Powered[]

Steam Powered
Stats
IBcoin x: 3
IBtreasurechest x: 1
Par: 5
Accessed: Complete level 5 Rocket Fuel

The player should trigger the rightmost rocket to send the chest into the boat, then trigger the rocket on the small boat to propel it towards the hammer, clearing some ice along the way. Lastly, cut the rocket on the hammer to send Viking to the Drakkar.

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Icebreaker_Under_Dwell_Level_6_Steam_Powered


Level 7A: Shipwreck[]

Shipwreck
Stats
IBcoin x: 3
IBtreasurechest x: 0
Par: 7
Accessed: Complete level 6 Steam Powered

The player should cut some ice from under the boat so that it slides down into the water, then use the cannons to collect the coins and the chest.

Additional objective: Straight upwards from the Viking in ice is a short piece of ice shaped like a typical representation of a wave. If the player cuts this piece off so that it falls into the Drakkar, and completes the level, they will complete one part of the Gate Keeper's Treasure Hunt

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Icebreaker_Under_Dwell_Level_7A_Shipwreck


Level 7B: Love Triangle[]

Love Triangle
Stats
IBcoin x: 3
IBtreasurechest x: 1
Par: 10
Accessed: Complete level 6 Steam Powered

The player should first drop the chest into the boat with two cuts, then trigger the middle cannon to clear the way. Cut a large horizontal block from under the Viking, then finally, detach the Viking from the ceiling.

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Icebreaker_Under_Dwell_Level_7B_Love_Triangle


Level 7C: Hot Air Joyride[]

Hot Air Joyride
Stats
IBcoin x: 3
IBtreasurechest x: 0
Par: 12
Accessed: Complete level 6 Steam Powered

The player should navigate the hot air balloon through the coins by simultaneously triggering the rockets and cutting the ice blocks to clear the way.

Some ice blocks may require two cuts - one on either the top/bottom of the ice block and and a cut in either the bottom/top (the opposite not picked) which also goes across the balloon's thruster. With patience, the boat should be reached in less than thirteen cuts.

Additional objective: At the end of the level is an arrow shaped piece of ice placed high above the Drakkar. Dropping this piece of ice into the Drakkar and completing the level will complete one task of the Gate Keeper's Treasure Hunt

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Icebreaker_Under_Dwell_Level_7C_Hot_Air_Joyride


Level 8A: Going in Circles[]

Going In Circles
Stats
IBcoin x: 3
IBtreasurechest x: 0
Par: 9
Accessed: Complete level 7A Shipwreck

The player should navigate the Viking to the middle cannon. To do so, send Viking to the top right cannon and slice a long block from the ice above; the Viking should easily slide to the middle cannon. Now cut the ropes holding the hanging cannon to the right, then simply shoot Viking through the coins into the boat.

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Icebreaker_Under_Dwell_Level_8A_Going_in_Circles


Level 8B: Target Practice[]

Target Practice
Stats
IBcoin x: 6
IBtreasurechest x: 0
Par: 6
Accessed: Complete level 7B Love Triangle

The player should use the cannons to collect the Viking to the right, the send him back to the boat through the coins.

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Icebreaker_Under_Dwell_Level_8B_Target_Practice


Level 9: Sounds of the Sea[]

Sounds of the Sea
Stats
IBcoin x: 3
IBtreasurechest x: 0
Par: 2
Accessed: Complete either level 8A Going In Circles or level 8B Target Practice

The player should have the shell spin one full round counter-clockwise by gradually slicing the ice blocks. The objective being to have Viking roll out of the shell through the opening, and into the boat.

Additional objective: Dropping one of the slabs of ice (one that has not yet been cut) into the Drakkar will complete one task of the Gate Keepers Treasure Hunt

This level is a reference to Level 22 from Ice Breaker.

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The coin objective walkthrough starts at 0:00. The par walkthrough starts at 0:52
Icebreaker_Under_Dwell_Level_9_Sounds_of_the_Sea


Level 10: Power Up[]

Power Up
Stats
IBcoin x: 5
IBtreasurechest x: 1
Par: 4
Accessed: Complete level 9 Sounds of the Sea

The player should cut the right side of the ice block first, between the two chains - this will tilt the block to the right, and should allow the ball to roll rightward.

Proceed with another cut to the left so that the ball rolls towards the Viking, and pushes him into the first cannon. Then use the cannons to drop all three stone trolls into the main structure, and have the Viking collect the coins.

Additional objective: Dropping the three stone viking heads on to the spiked platform in the middle of the rooms activates the generator and allows the player to pass Power Gate.

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Power Generator activated, all coins walkthrough starts at 0:00. Par walkthrough starts at 1:39.

Level 11: Power Gate[]

Power Up
Stats
IBcoin x: N/A
IBtreasurechest x: N/A
Par: N/A
Accessed: Complete level 9 Sounds of the Sea

Although this level is unlocked after Sounds of the Sea, it is not an actual level, but rather a gate that cannot be passed until power is restored on Power Up.

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Level 12: Like Clockwork[]

Like Clockwork
Stats
IBcoin x: 3
IBtreasurechest x: 1
Par: 4
Accessed: Complete level 10 Power Up

The player should cut the rope holding the chest, and wait for the wheels to take it to the middle platform on the left. The player should then cut the rope holding the first platform, so that the boulder rolls down. Finally, simultaneously cut the rope holding Viking and the rope above the bottom platform.

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Icebreaker_Under_Dwell_Level_11_Like_Clockwork


Level 13: Forward Roll[]

Forward Roll
Stats
IBcoin x: 3
IBtreasurechest x: 1
Par: 2
Accessed: Complete level 12 Like Clockwork

The player should first cut the rope holding the boulder; it should roll all the way to the right. As the wooden platform is moving downwards, time the second cut so that when the platform emerges from the water, the player can release both the boulder and the chest; they should both roll towards the Viking and, and all three into the boat.

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Icebreaker_Under_Dwell_Level_12_Forward_Roll


Level 14A: Getting Stuck[]

Getting Stuck
Stats
IBcoin x: 4
IBtreasurechest x: 0
Par: 4
Accessed: Complete level 13 Forward Roll

The player should detach Viking with a horizontal cut. Wait for the sticky lift to come down and pick him up. When at the top, release the right structure (the one covered in troll snot) to drag the ice block the right. Cut the Viking away from the troll snot holding the ice to the left structure, and finally, cut the Viking away from the right structure, and let him drop into the boat.

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Icebreaker_Under_Dwell_Level_13A_Getting_Stuck


Level 14B: Kill a Troll[]

Kill a Troll
Stats
IBcoin x: 3
IBtreasurechest x: 0
Par: 4
Accessed: Complete level 13 Forward Roll

The player should simultaneously cut through the ropes above. The diamond shaped blocks should destroy the Trolls below, while Viking drops on the cannon. From there, use the cannon to collect the coins and land the Viking into the boat.

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Icebreaker_Under_Dwell_Level_13B_Kill_a_Troll


Level 15: Cave Trolls[]

Cave Trolls
Stats
IBcoin x: 3
IBtreasurechest x: 1
Par: 5
Accessed: Complete level 14A Getting Stuck

The player should cut off the boulder and target the treasure chest under plank and then cut the rope holding the Viking; he should land on the cannon. Shoot the bottom left cannon to trap the cave troll into the trap below. If you aim for par, ignore the following step. [cut loose the treasure chest and when it lands in the cannon, shoot it.] Finally, shoot the cannon with the Viking when the cave troll is flying up.

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Icebreaker_Under_Dwell_Level_14_Cave_Trolls


Level 16: Troll Nest[]

20?cb=20120317190109 Incomplete section. You can help by adding missing info. Needed: Level 15 par walkthrough is not descriptive enough

Troll Nest
Stats
IBcoin x: 2
IBtreasurechest x: 0
Par: 4
Accessed: Complete level 15 Cave Trolls

For par, navigate the Viking down to the boat via use of the cannons while, avoiding the flying trolls.

For the coin objective, the player has to make a rather tricky, but repeatable shot, where the Viking has to be shot on top of the sliding platform. With a little bit of luck, he will end up collecting that top coin. Then proceed to the boat, while avoiding the trolls.

The above content has been modified from AngryBirdsNest.com. Original page

Par walkthrough:



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Icebreaker_Under_Dwell_Level_15_Troll_Nest_-_Par

Coin walkthrough:




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Icebreaker_Under_Dwell_Level_15_Troll_Nest_-_Coin



Level 17: Link to the Blast[]

20?cb=20120317190109 Incomplete section. You can help by adding missing info. Needed: Level 16's walkthrough is not descriptive enough.

Link To The Blast
Stats
IBcoin x: 5
IBtreasurechest x: {{{chests}}}
Par: 13
Accessed: Complete level 16 Troll Nest

The player should navigate the Viking upward, while avoiding the trolls. Use the spinning cog to roll over to the other side and work down to the boat below.

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All coins, no par walkthrough at 0:00. Par walkthrough at 1:39.
Icebreaker_Under_Dwell_Level_16_A_Link_To_The_Blast


Level 18: Ready the Cannons[]

20?cb=20120317190109 Incomplete section. You can help by adding missing info. Needed: Level 18 needs a more descriptive walkthrough.

Ready the Cannons
Stats
IBcoin x: 3
IBtreasurechest x: 1
Par: 6
Accessed: Complete level 17 A Link To The Blast

The player should simply clear the Cave Trolls with the cannons, the Viking will find his way to the boat on its own, without the player having to guide it.

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Icebreaker_Under_Dwell_Level_17_Ready_the_Cannons


Level 19: Turn Off the Light[]

Turn Off the Light
Stats
IBcoin x: 5
IBtreasurechest x: 1
Par: 3
Accessed: Complete level 18 Ready the Cannons

One strategy for Under Dwell Level 18, Turn Off the Light, is to time cuts so that the ice blocks land on the boat. Ignore the chest to achieve Par.

Additional objective: Extinguishing all the Torches will cause the player to get a golden puzzle piece, which grants access to level G1 Second Haunting

This level is a reference to Level 23 from Ice Breaker.

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Icebreaker_Under_Dwell_Level_18_Turn_Off_the_Light


Level G1: Second Haunting[]

Second Haunting
Stats
IBcoin x: 5
IBtreasurechest x: 1
Par: 2
Accessed: Extinguish all the Torches on level 19 Turn Off the Light

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Additional objective: Extinguish all the Torches on this level in order to gain access to level G2 Ghost in the Machine

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Icebreaker_Under_Dwell_Level_G1_Second_Haunting


Level G2: Ghost in the Machine[]

20?cb=20120317190109 Incomplete section. You can help by adding missing info. Needed: For level G2, what is gained when all Torches are extinguished.

Ghost in the Machine
Stats
IBcoin x: 3
IBtreasurechest x: 1
Par: 1
Accessed: Extinguish all the Torches on level G1 Second Haunting

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Additional objective: Extinguish all Torches.

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Icebreaker_Under_Dwell_Level_G2_Ghost_in_the_Machine


Level 20: Da Bomb[]

Da Bomb
Stats
IBcoin x: 3
IBtreasurechest x: 0
Par: 4
Accessed: Complete level 19 Turn Off the Light

The player should slice the ice under the bomb (top-left). It should swing down into the base of the monolith, where the player should detonate the bomb to clear the way. Release the Viking by slicing the ice below him, and cutting the rope so that he lands on the boat.

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Icebreaker_Under_Dwell_Level_19_Da_Bomb


Level 21A: Hitting the Spot[]

20?cb=20120317190109 Incomplete section. You can help by adding missing info. Needed: Level 20A walkthrough is not descriptive enough.

Hitting the Spot
Stats
IBcoin x: 3
IBtreasurechest x: 1
Par: 11
Accessed: Complete level 20 Da Bomb

The player should drop some boulders on the scale to lift Viking a little, then cut the rope so that he lands on the boat.

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Icebreaker_Under_Dwell_Level_20A_Hitting_the_Spot


Level 21B: Swing Boat[]

Swing Boat Ride
Stats
IBcoin x: 3
IBtreasurechest x: 1
Par: 8
Accessed: Complete level 20 Da Bomb

The player should use the rockets to give enough momentum to the boat so that it swings all the way up into the stick stuff. Detonate the bomb to clear the path, then use the cannon to drop the Viking into the boat.

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Icebreaker_Under_Dwell_Level_20B_Swing_Boat_Ride


Level 22: Dig It[]

20?cb=20120317190109 Incomplete section. You can help by adding missing info. Needed: Level 22's no par no coin objective walkthrough is not descriptive enough

Dig It
Stats
IBcoin x: 3
IBtreasurechest x: 1
Par: 4
Accessed: Complete either level 21B Swing Boat Ride or level 21A Hitting the Spot

For no par and no coins, clear the vertical path for the Viking by dropping the bombs one by one, and by detonating them in key locations, then cut the rope holding viking.

For the coin objective, explode an ice bomb when it hits the lowest white skull on the mud, the one near the treasure chest. When a second ice bomb comes, explode that one over the wood the treasure chest is attached to.

For par, cut the far left and lower-center bombs at the same time. Next, be prepared to cut at a sharp angle, so the first bomb (originally left-most bomb) can be blown up to remove the first obstacle, while also causing the top-center bomb to drop. Set the first bomb off very close to the tip of the “rock” protrusion; the player now has the first obstacle cleared and two bombs rolling down.

Possibly, the timing will be such that the player can vertically slice both bombs when they are over the lower two obstacles (near the treasure chest), giving the player a straight shot down to drop the Viking into the Drakkar.

The Par and Coin objective walkthroughs have been modified from AngryBirdsNest.com. Original page

Par walkthrough:

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Icebreaker_Under_Dwell_Level_21_Dig_It_-_Par


Coin walkthrough:

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Icebreaker_Under_Dwell_Level_21_Dig_It_-_Coin


Level 23: Squash Blocks[]

20?cb=20120317190109 Incomplete section. You can help by adding missing info. Needed: Level 23 needs a more descriptive walkthrough.

Squash Blocks
Stats
IBcoin x: 3
IBtreasurechest x: 1
Par: 3
Accessed: Complete level 22 Dig It

The player should use all the elements in a timely matter. Tempo is key here.

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Icebreaker_Under_Dwell_Level_22_Squash_Blocks


Level 24: Catapults[]

Catapults
Stats
IBcoin x: 7
IBtreasurechest x: 1
Par: 4
Accessed: Complete level 23 Squash Blocks

The player should first drop the chest down to the boat, then cut the rope holding the first boulder so that the boulder lands on the cannon. Now, aim the cannon at the edge of the first platform to catapult the Viking back. Repeat the same steps for the second boulder.

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Icebreaker_Under_Dwell_Level_23_Catapults


Level 25: Service Please[]

Service Please
Stats
IBcoin x: 3
IBtreasurechest x: 1
Par: 3
Accessed: Complete level 24 Catapaults

The player should slice the ice at a slight angle, as it approaches the platforms. The ice blocks should slowly slide on the following platform. Repeat this strategy until Viking reaches the boat.

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Icebreaker_Under_Dwell_Level_24_Service_Please


Level 26: The Serpent[]

20?cb=20120317190109 Incomplete section. You can help by adding missing info. Needed: Level 26 The Serpent needs a more descriptive walkthrough.

The Serpent
Stats
IBcoin x: N/A
IBtreasurechest x: N/A
Par: 6
Accessed: Complete level 25 Service Please

The player should time their shots.

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Regular completion starts at 0:00, Par walkthrough starts at 1:50.
Icebreaker_Under_Dwell_Level_25_The_Serpent


Gate Keeper[]

55?cb=20120317190109 Incomplete section

This section is incomplete. You can help by adding the missing info.
Needed: How the Gate Keeper is accessed

The Gate Keeper is encountered in this level pack, and for forty coins allows the player to pass, granting access to level T1 Boom Boom Boom after completing Hitting the Spot.


Level T1: Boom Boom Boom[]

Boom Boom Boom
Stats
IBcoin x: 3
IBtreasurechest x: 0
Par: 5
Accessed: Pay the Gate Keeper 40 coins

20?cb=20120317190109 Incomplete section. You can help by adding missing info.
This level is a reference to Level 3 from Ice Breaker: The Gathering.

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Icebreaker_Under_Dwell_Level_T1_Boom_Boom_Boom


Level T2: The Fortress[]

The Fortress
Stats
IBcoin x: 5
IBtreasurechest x: 1
Par: 13
Accessed: Complete level T1 Boom Boom Boom

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Icebreaker_Under_Dwell_Level_T2_The_Fortress


Level H0: Treasure Hunt[]

20?cb=20120317190109 Incomplete section. You can help by adding missing info. Needed: How level H0 is accessed

Treasure Hunt
Stats
IBcoin x: 0
IBtreasurechest x: 0
Par: N/A
Accessed: ?

This level exists to instruct the player what they have to do to pass the Gate Keeper's Treasure Hunt, the regular occupant of this level being the Gate Keeper. Placed in the background are three images, each image indicating what piece of ice has to obtained in order to pass the Gate Keeper's Treasure Hunt.

For each designated level, the player has to cut the indicated piece of ice off, navigate it into the Drakkar, then complete the level in order to complete that part of the Treasure Hunt. From left to right, the first image - the far-left image - indicates that on level 7A Shipwreck, the player has to cut off a short piece of ice shaped like a typical representation of a wave, this piece of ice positioned straight upwards from the Viking who is stuck in ice.

The next image - the middle image - states that on level 7C Hot Air Joyride, the player has to cut off an arrow shaped piece of ice found at the end of the level, placed high above the Drakkar.

Finally, the third image - the far right image - states that on level 9 Sounds of the Sea, the player has to cut off the left slab of ice. Returning each item to the Gate Keeper will allow the player to pass this level, and go on to level H1 Open Sesame.

UnderDwellLevelH0

Part of the level

Level H1: Open Sesame[]

Open Sesame
Stats
IBcoin x: 6
IBtreasurechest x: 0
Par: 4
Accessed: Complete level H0 Treasure Hunt

The player should cut above the two icicles, timing to land the block of ice on the moving platform. Drop the baskets in either side of the center to open the gate. After this, the player can either complete the coin or par objective. Complete the par objective by slicing both Vikings's icicles so that they fall off the connected ice, but both are not connect; make sure one icicle falls straight into the Drakkar, while another one lands on a stone platform in such a way that the icicle falls in the direction of the Drakkar, eventually falling into the Drakkar.

For all coins, cut the icicle that is on the farthest side of the ice, the one closest to that line of coins. When the the platform begins to move towards the middle of the level, cut the icicle so that it drifts towards the middle of the level, going through the coins and towards the Drakkar.

The no coin no par walkthrough is from AngryBirdsNest.com. Original page

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All coins walkthrough starts at 0:00, par walkthrough starts at 0:53. Icebreaker_Under_Dwell_Level_H1_Open_Sesame


Level H2: Home Sweet Home[]

20?cb=20120317190109 Incomplete section. You can help by adding missing info. Needed: Level H2 needs a more descriptive walkthrough and a par walkthrough

Home Sweet Home
Stats
IBcoin x: 3
IBtreasurechest x: 2
Par: 5
Accessed: Complete level H1 Open Sesame

The player should drop the treasure chest into the center gap of the ice, then cut the main block into thirds to drop frozen Vikings onto the moving platforms, and angle them to safely on the left side.

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Icebreaker_Under_Dwell_Level_H2_Home_Sweet_Home


Trivia[]

  • Although unintentional, Under Dwell shares almost the same name with the Under-Dweller from Cave Chaos 2.
  • On Power Gate the Icebreaker references the iPhone line of iOS tablets by saying "Wow, that generator looked older than an iPhone 3G!". This reference is kept in the Android version.
  • The music for this level pack is called "Far Away".[1]
  • There are three references to older Nitrome games on this level pack.
    • The name of Level 3A is a reference to the Magic Touch series.
    • The name and structure of Level 7C Hot Air Joyride are a reference to the Hot Air series.
    • The name of Level 10 might be a reference to the game Powerup.

References[]

  1. Named in the game's files, the song is located in assets/FarAway.m4a
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