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For the character, see Lockehorn (character).
Nitrome Must Die Lockehorn Rubble Trouble Moscow

Lockehorn is a Nitrome game released on Thursday December 15th. On December 9th 2011, Nitrome revealed a screenshot of a game that they said would be released between December 11 and 17th. This game puts the player in control of an elk called Lockehorn who has to free its fellow elks trapped in ice by pushing the ice they are in to an altar in order to thaw it out. This game was made a distributable game on January 30th, 2013.

The game received an update on January 19th 2012. This update contains Battle Mode, a feature that allows two players to fight against each other (similar to Test Subject Arena), as well as a new "Easy Mode", a feature that gives the player 3 lives, instead of just 1, and bug fixes. It introduced a new colour of an elk.

Controls[]

Player 1
LeftRightUpDown- Move Lockehorn/move ice in direction (when against ice)
Player 2
W keyA keyS keyD key- Move blue elk/move ice in direction (when against ice)

Gameplay[]

Story Mode[]

In each level of Lockehorn, the player, using their slab of ice, has to kill every snow spirit by crushing them against walls, or pushing them off edges (if there are any). The player will freeze if they touch an enemy, fall off the stage, or are hit by a hazard. They can also be crushed by there own slab of ice if not careful. The player will also lose the level if the slab of ice falls off the stage.

Throughout the game, hazards and different snow spirits are encountered. When all enemies are killed, the Alter will open up, and the player has to place the slab of ice on the Alter, which will melt it. When the creature is successfully brought out of the ice, the level is cleared. 1/5 of the levels have two ice slabs, and the player have to melt each one to complete the level.

Due to the intense difficulty of Lockehorn level 15-20, Nitrome included an "Easy Mode" with the Lockehorn Update on January 19th 2012. What Easy Mode will tone down has not been revealed yet.

Difficulty[]

Lockehorn V 2.0 introduced two difficulties of play: Normal Mode and Easy Mode.

Normal Mode[]

Normal Mode is the basic and only mode in Lockehorn V 1.0, while it is the harder of the two modes in Lockehorn 2.0.

Easy Mode[]

Easy Mode is a toned down version of Normal Mode. The player can select Easy Mode for every level, and alternate between Easy Mode and Normal Mode if they choose. Easy Mode gives the player three hearts, so if they are hit by a hazard and frozen, they will break out of it, but this will cost one heart. The player has more strength as is more agile, and can push the Ice Slab faster. Enemies and hazards move slower, and if the player loses the Ice slab it will respawn and costs the player a heart.

Battle Mode[]

Multiplayer Mode is a mode that is only playable with two players, each person using the same computer. Player 1 controls Lockehorn, while Player 2 controls a Blue Elk. The objective is to gain the most points. Pots can be smashed to yield Coins; which can be used for points. Orange pads are placed around the level that allow the player to gain points by placing the Ice Slab on.

How much increased pushing power the player has is determined by the Powerup bar. Vegetables will fall from the sky, for players pick up Powerups. A picked up Food item will increase how fast the player moves (ability) and how fast they can push the Ice Slab (strength).The objective is to prove that the player is the true leader of the elk.

Levels[]

Story Mode[]

Brief

Introduction[]

"In a world long past,

the big freeze came to engulf the innocent tribe of elk.

But only one survived,

and his name...

was Lockehorn"

There are levels for Story Mode of Lockehorn.

Level 1[]

This level has 2 basic spirits, and the altar is in the middle.

level 1
Click [show] to see this video
Lockehorn_-_Level_1

Level 2[]

This level has 12 ice flames and 4 basic spirits, also with 12 pots placed in the corners. There is one altar and it is also in the middle of the screen. For some reason, this is the only level in which the player finds freeze flames.

level 2
Click [show] to see this video
Lockehorn_-_Level_2

Level 3[]

There are 16 pots but only 2 basic spirits. During the course of the level, wind blows left and then right all the time, which makes the level difficult. The altar is also placed in the middle.

level 3
Click [show] to see this video
Lockehorn_-_Level_3

Level 4[]

On level 4, there are 2 bomb layers, 1 altar and 4 basic spirits, with 12 small pots.

level 4
Click [show] to see this video
Lockehorn_-_Level_4

Level 5[]

On this level, there are icicles falling from the sky, and two sides in with the player can move the ice slab on. There are 19 pots and two empty spaces; the ice slab can go through these spaces, but the player cannot.

level 5
Click [show] to see this video
Lockehorn_-_Level_5

Level 6[]

On this level, there are 32 small pots and 4 big pots, 1 altar and 4 sacred spirits. There is an easy way to get all the points and beating the level easily.

Level 6
Click [show] to see this video
Lockehorn_-_Level_6

Level 7[]

This level has a technique to beat easily. First the player should push the Ice Slab at one side, making it contact with the hand blocks, but the player needs to watch out for the edges. There is 1 altar at the other side of the level, 8 basic spirits and 12 small pots.

Level 7
Click [show] to see this video
Lockehorn_-_Level_7


Level 8[]

On this level, there are 16 small pots in corners. 4 basic spirits and 4 bomb layers are surrounded by edges with an entrance for player to get into. Player has to kill snow spirits by leading them off edges.

Level 8
Click [show] to see this video
Lockehorn_-_Level_8


Level 9[]

There north is the wall of hand blocks and there south is empty space with 7 statues and 6 small pots blocking. Totally 10 basic spirits moving near the hand blocks. Logically player needs to kill snow spirits by sliding ice slab to the north and then hand blocks punch it back to the south. So player then should prevent the slab by crashing the statues. But there is a more convenient way that makes good use of west and east walls.

Level 9
Click [show] to see this video
Lockehorn_-_Level_9


Level 10[]

There are 18 small pots, 4 basic spirits and 4 icy snowball launchers. The middle is empty but 2 bridges built above it. It is safe to move by the right side of the bridge on the left and oppositely on the another one.

Level 10
Click [show] to see this video
Lockehorn_-_Level_10


Level 11[]

On this level, there are 4 small pots, 26 statues and 6 basic spirits on an island. Player have to crash into statues with ice slab. Players should make good use of each statues which are not renewable.

Level 11
Click [show] to see this video
Lockehorn_-_Level_11


Level 12[]

On this level, there are 2 ice slabs and 2 altars, with 8 small pots and 2 basic spirits. There comes freeze tiles on the middle area. It is better to move on freeze tiles straightly which is safer than moving sideways on them.

Level 12
Click [show] to see this video
Lockehorn_-_Level_12


Level 13[]

There are 4 big pots and 2 stationary spirits, with also 2 slabs and 2 altars like the last level. Wind blows left and then right all the time and player must take 2 slabs in control before one of them is blown off edges.

Level 13
Click [show] to see this video
Lockehorn_-_Level_13

Level 14[]

There is a sheet of ice tiles with 8 small pots and 4 stationary spirits on them. Only in the middle is totally safe.

Level 14
Click [show] to see this video
Lockehorn_-_Level_14


Level 15[]

There are 4 big pots, 5 basic spirits on an island partly blocked.

Level 15
Click [show] to see this video
Lockehorn_-_Level_15


Level 16[]

On this level, there are 10 small pots, 4 bomb layers, 23 holes and 6 sacred spirits. This is the only level in which player finds holes. Player should feed holes with spirits or bombs, not Lockehorn.

Level 16
Click [show] to see this video
Lockehorn_-_Level_16

Level 17[]

This level has 4 big pots, 3 basic spirits and 11 ice arrow launchers. 6 layers on the left and another 5 on the right. The ice arrows are arranged into two waves to be emitted out. Player should not only watch out for the ice arrows but also prevent ice slab from being pushed off edges by ice arrows meanwhile.

Level 17
Click [show] to see this video
Lockehorn_-_Level_17

Level 18[]

On this level, there are 8 small pots, 300 freeze tiles on the 4 corners and 2 stationary spirits.

Level 18
Click [show] to see this video
Lockehorn_-_Level_18

Level 19[]

On this level, there are 12 small pots, 2 big pots, 144 ice tiles, 4 ice arrow launchers and 2 sacred spirits.

Level 19
Click [show] to see this video
Lockehorn_-_Level_19

Level 20[]

2 ice slabs, 2 altar, 2 sacred spirits and 2 walls of icy snowball launchers. The layers emit one wall by one wall, so player would better to block them with the slabs. Player can also avoid them, walking between the balistics.

Level 20
Click [show] to see this video
Lockehorn_-_Level_20


Battle Mode[]

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This section is incomplete. You can help by adding the missing info.

Battle Mode has 14 stages.

01: Beginners Luck[]

Lockehorn arena 1

02: Survival of the Fittest[]

Lockhorne 2

03: Knuckle Sandwich[]

3 - Knuckle Sandwich

04: Quash Slalom[]

4 - Squash Slalom

05: Boom Boom Panic[]

5 - Boom Boom Panic

06: Thar She Blows[]

6 - Thar She Blows

07: Watch your Step[]

7 - Watch Your Step

08: Easy Money[]

8 - Easy Money

09: Look Out Below[]

9 - Look Out Below

10: Fireball Frenzy[]

10 -Fireball Frenzy

11: Only the Brave[]

11 - Only The Brave

12: Magic Roundabout[]

12 - Magic Roundabout

13: Flaming Furry[]

13 - Flaming Fury

14: Breakout[]

14 - Breakout

Ending[]

Penguin 1

This navigational box contains a spoiler. Click [show] to open the box.

In the ending, Lockehorn successfully frees all of his people, and the frost covered land reverts back to a tropical paradise.
Lockehorn - (Ending)

Enemies[]

Snow spirits[]

Main article: Snow spirits

Snow spirits are the enemies in Lockehorn. They are the main objective of Lockehorn, and have to be destroyed. There are three types of Snow Spirits, ones that normally walk, ones that at certain points become hyper and home in on the player, and ones that are completely stationary unless being interrupted.



Hazards[]

  • Freeze flames - these are blue coloured flames that come out of the ground and freeze the player in contact. They can be stopped for a while by sliding the slab of ice over them, however they are only stopped for a very short time, so the player should be fast.
  • Bombs - these are blue coloured bombs with skull signs and freeze the player in contact. Hanging around them is dangerous because they are going to explode.
  • Icicles - these are spikes of ice falling from the sky. Player should avoid them by not standing on their shadows.
  • Icy snowballs - these are shining balls flying forward and freeze player in contact. They can be blocked by ice slabs.
  • Freeze tiles - these tiles have freeze skull shaped button on it, which can freeze player. They can be stopped for a while by sliding the slab of ice over them, however they are only stopped for a very short time, so the player should be fast.
  • Ice arrows - these are another type of flying hazards which provides the thrust that makes ice slabs move forward.
  • Holes - these holes eat elks, snow spirits and bombs.

Interactive objects[]

  • Ice slab - a slab of ice the player has to melt at the Alter. It's also used for crushing enemies and Pots.
  • Altar - the key of melting the ice slab and saving the elk in it. It opens when player killed all snow spirits in a level.
  • Statues - these are breakable ice elk statues used to block the edge.
  • Hand blocks - these hands punch the ice slab when it touches the hand, giving the ice slab a boost.
  • Ice tiles - these are unstable cyan coloured square shaped tiles. They fall when player walk on them and respawn after a while.

Pick ups[]

  • Pots - these are encountered in almost every level, and can be smashed with the ice slab to reveal coins.
  • Coins - these are located inside pots, granting points.
  • Gems - these are rare pick ups which can be easilier found in big pots.
  • Vegetables - these are power-ups that appear only in battle mode, which increase the player's strength and agility.
  • Pads - player can slide the ice slab on them to earn scores marked on the pads.

Versions[]

V 1.0[]

Version 1.0 is the most basic version of Lockehorn and the version it was first released in. Nitrome intended to release Lockehorn on December 14th (a day before its regular release), however, when trying to do so problems with the site arose. All game pages became inaccessible[1]. Along with this, the module on the front page that showed animations of Nitrome games had a blank animation for Lockehorn's, though it still linked to the game. However, due to all the Nitrome game pages being broken, it was not playable until the next day when the problems with the site were fixed. [2]

V 2.0[]

Nitrome updated Lockehorn with Version 2.0 on January 19th 2012. This update will bring a new "Easy Mode" to the game, bug fixes, and Battle Mode (multiplayer).

Announcements[]

December 9th, 2011[]

Nitrome previewed an image of this game on December 9th 2011, as well as saying this game would be released next week (between December 11th and 17th)

Untitled Winter Game

The previewed image

January 13th 2012[]

Nitrome announced a multiplayer mode for Lockehorn, to be available in the Lockehorn game. An image was also previewed.

LockehornUpdate

The previewed image

Glitches[]

Multiplayer mode post-avatar[]

After an avatar was released in the game, multiplayer mode became majorly glitched. After loading a level, an avatar gift would fall from the sky first, as opposed to any fruits or vegetables. Since the present can't be picked up, it made it impossible for any more pick ups to drop, consequently making it impossible for any elk to gain a strength advantage over the other.

Development[]

The music in Lockehorn was influenced by Aztec culture.[3]

Trivia[]

  • Lockehorn makes known its version, version 1.1, as seen in the title located below the letter N. This is odd, as the name of the version is not usually shown in Nitrome games, only games which were updated.
  • The ice slab can only crush a maximum of five enemies at once.
  • If the player touches the coal in the single player mode, the sound that is heard is similar to when the player enter an incorrect password in Silly Sausage or when they erase their progress in the credits menu of Silly Sausage in Meat Land.
  • When the last snow spirit in the level is to be killed by a sliding ice slab out of control and Lockehorn happen to stand on the altar, the altar will open without Lockehorn's any reaction as if Lockehorn were standing above the altar.
  • When Lockehorn falls into a hole, the smoke from Toxic with a skull figure that comes from the acid will appear from the hole as Lockehorn's spirit, but with a white color instead of green.
  • If the player wins in Battle Mode (time out), still collecting Points, the winner will dance, but it is still possible for the loser to go and kill the opponent.
  • As with many other Nitrome games, the previewed image was one of the first levels. In Lockehorn, the image was taken from the first level.
  • The font used in the credits is the same font used in Onekey, this can be noticed by looking at letter N of the font. This is unusual, as Nitrome usually uses new fonts when making a new game.

References[]

  1. Nitrome on Facebook: Hi Nitromians! You may have recently experienced..., 15 Dec 2011, retrieved 27 Sept 2014.
  2. Benjamín Rivera on Facebook: Comment by Benjamín Rivera: FTW!! In the Nitrome's homepage, appears a link to Lockehorn (the new winter game), but the page of the game is broken. All the games are broken! http://www.nitrome.com/games/lockehorn/, 14 Ded 2014, retrieved 27 Sept 2014.
  3. See Dave Cowen's tweet regarding the release of Lockehorn.
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