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Dirk Valentine

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Go Go UFO ← Preceded by - Dirk Valentine - Followed by → Magneboy
Distributable
This navigational box contains a distributable game. This game will start upon this page opening, so adjust the sound as needed. To open the box, click the [show] tag.
Dirk Valentine
Dirkvalentineicon
Released March 27th, 2008
Play It Nitrome.com, Miniclip
Awards Newgrounds - Daily 3rd place
Levels 24
Game Type Main
Genre Shooter, Platformer
Websites Nitrome.com, Miniclip
Controls

Movement
Left Right
Jump
Up
Shoot
PC Mouse Left Click - Fire Chain Gun

Credits Artwork
Simon Hunter
Programming
Aaron Steed
Music and Sound FX
Lee Nicklen
Music Menu
Dirk Valentine Menu
Game
Dirk Valentine Main

Dirk Valentine and the Fortress of Steam, better known as Dirk Valentine, is a shooter-platform game released on March 27, 2008. The player controls a character named Dirk Valentine who is on a quest to save the Queen Victoria. The game was made a distributable game on September 14, 2011.


Contents

ControlsEdit

Mouse Mouse - Fire chain gun

Left Right Left and right arrow keys - Move

Up Up - Jump

Down Down - Moves Dirk down a chain

Chain Cannon
The Chain Cannon.

LevelsEdit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

There are 24 levels in Dirk Valentine.

IntroductionEdit

There are two screens that are displayed in the introduction of Dirk Valentine.

1: Roof Area 1Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player gets introduced to the game by a short intro. Monty tells the player about the latest top secret weapon: the chain cannon! There are four guards, for trying out your cannon and at the end there are two prisoners which the player can free, as Monty says, by shooting at the lock. Monty also tells you that the player they can advance to the next area by taking the lift.

2: Roof Area 2Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level Monty tells the player about Medals and how to collect them. Then there are two guards and some medals. Monty will now tell the player about the different kinds of surfaces: the Black Metal Armored Surfaces and the Green and Brown Non-Armored Surfaces. At the end of the level, Monty tells the player about jumping and going down through a Chain Bridge.

3: Roof Area 3Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level Monty tells the player about cannons and the cannon power bar. The player has to go to the right through some guards and some cannons. Now they come at a place with some guards who are protecting a pair of prisoners.

After the Prisoners have been freed, the player go up with help from their chain cannon. When they are at the top of the level, Monty tells them that they can destroy Missiles by shooting them with the chain head. Now, go left to the lift while destroying some missiles.

4: Roof Area 4Edit

5: Air Vents 1Edit


6: Air Vents 2Edit


7: Inner EntranceEdit


8: Gas Factory 1Edit


9: Train StorageEdit

10: Battle Area 1Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

This is the first time the player faces the Baron. The player has to avoid missiles and where he moves. The below box contains the method Nitrome did not intend for the player to use to complete the level

In the below box is the method intended by Nitrome for the player to use


11: Inner Engine RoomEdit


12: Gas factory 2Edit


13: Armour Works 1Edit


14: Armour Works 2Edit


15: Outer EngineEdit


16: Engine ChargerEdit


17: Train Storage 2Edit


18: Heating RoomEdit


19: Heating ExitEdit


20: Underside 1Edit


21: Control Tower 1Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

The player has to shoot chains to gain height and get to the top of the stretch of space. When they get to the top, shoot a chain to brake there fall. Then fall on the moving platform.

22: Control Tower 2Edit


23: Underside 2Edit


24: Battle Area 2Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level Dirk must fight the Baron. This time the Baron can summon enemies. The player has to avoid where the Barons moves. When it reaches the center they have to shoot the side. Do this, avoid missiles, and destroy the enemies until the player completes the level.

EndingEdit

This navigational box contains a spoiler. To open the box, click the [show] tag.

There are three screens that are displayed in the ending of Dirk Valentine.

Dirk Valentine4
The first screen of the ending
AyernamAdded by Ayernam
Dirk Valentine5
The second screen of the ending
AyernamAdded by Ayernam
Dirk Valentine6
The third and final screen of the ending
AyernamAdded by Ayernam


PickupsEdit

Interactive objectsEdit

EnemiesEdit

ScoreEdit

The following actions give the following scores:

Action Points value
Destroying a guard 10
Destroying a flying bomb maker 40
Collecting a medal 50
Destroying a train 80
Destroying an electrotank 100
Freeing a pair of prisoners 500
Destroying Baron Battenberg in his steam powered Batter-Berger 2000

Beta elementsEdit

Existing in the files of Dirk Valentine is an unused avatar for Dirk, which would have been used for messages (judging from the image's shape, border colouring, and size). Although not really a beta element, Dirk's chain cannon arm is actually a separate sprite. Because of this, the player never sees Dirk's body without his chain cannon. Despite this, Dirk's sprite without his chain cannon actually is fully drawn, Dirk without his chain cannons wearing a simple white shirt.

AwardsEdit

Site/Event Year Contest Prize Outcome
Jay is Games 2009 Best of Casual Gameplay 2008 Best Platform (Browser games) game of 2008 - Audience Award Nominated - second place (10.6% of votes)
Jay is Games 2009 Best of Casual Gameplay 2008 Best Platform (Browser games) game of 2008 Nominated

TriviaEdit

  • Rumours of a sequel to Dirk Valentine due to the appearance of Monty in Final Ninja Zero were confirmed false. There is currently no plan for the development of a Dirk Valentine 2.[1]
    • Furthermore, Nitrome believes that all of the mechanics for the game were done in Dirk Valentine.[2]
This navigational box contains a spoiler. To open the box, click the [show] tag.

According to the newspaper at the end, the game took place on Saturday, April 26, 1897.


  • Causing the screen to stretch (such as pressing CTRL and moving a mouse's mouse wheel in) upon entering a level (when the player is not coming from another level) will allow the player to view placeholder dialogue for Monty, this dialogue positioned off screen. This dialogue is placeholder dialogue until the player comes to a dialogue hologram.

ReferencesEdit

  1. Nitrome Facebook comment posted 17 November 2012 at 6:14 am via mobile
  2. Hey Nitromians!...| Facebook - Nitrome's comment:
    We get a lot of mention for a Dirk sequel. But always thought that it would be a little dull to do just more of the same. We felt that the first game rinsed pretty much everything there was to show from the game mechanic.

External linksEdit

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