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Chisel

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Tiny Castle ← Preceded by - Chisel - Followed by → Bullethead
Distributable
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Logo Chisel
Ico chisel
Released April 29, 2010
Play It Nitrome.com
‎Miniclip awards Game Badges

Gold: 135,000
Silver: 80,000
Bronze: 40,000

Levels 30
Game Type Main Game
Genre Action, Platformer, Puzzle
Websites Nitrome.com
Controls

Left Right - Move
Space - Drill Down

Prequel/Sequel Sequel: Chisel 2
Credits Artwork
Jon Annal
Programming
Ignat Zuk
Music
Dave Cowen
Music Game
Chisel Main

Chisel is an action-puzzle platform game released April 29, 2010. The player controls a robot named Chiseller whose job is to cut down the size of planets by drilling into them.

A sequel of the game, Chisel 2, was released in March, almost a year later after the original game. Later, Chisel was made available as a distributable game.


Contents

ControlsEdit

Left Right Left, right - Move

Up or Space bar - Drill

H key - Answer message (when flashing)

P key - Pause the game

LevelsEdit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Level 1Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Shape: Chiseller's head
Enemies: 1x Bomb crabs
Description: This level teaches the basics of the game.

Level 2Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Shape: Hexagon
Enemies: 2x Green shellbots
Description: Introduces the green shellbots.

Level 3Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Shape: Oval
Enemies: 4x Boombots
Description: Introduces boombots. The player has to drill between them.

Level 4Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Shape: Smooth curved four pointed star
Enemies: 2x Brown chained buzzbots
Description: Introduces buzzbots, two of which rotate through the planet.

Level 5Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Shape: Bumpy thick line
Enemies: 2x Pink shellbots
Description: The planet is a big, thick, bumpy line-shape with two parallel shellbots circling it.

Level 6Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Shape: Circle
Enemies: 12x bomb crabs (In two equal rows.)
Description: There are two lines of bomb crabs, both of six. The player has to go close enough behind the line in front of them, then drill down. They may hit a bomb crab once or twice.

Level 7Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Shape: Smooth x-shape
Enemies: 2x scratchbots
Description: Scratchbots are introduced. They move back and forth through the planet across a smooth X-shape.

Level 8Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Shape: Smooth-ended line
Enemies: 2x bomb crabs, 2x scratchbots Description: Two scratchbots move back and forth through a smooth-ended line, while two parallel bomb crabs circle the planet.

Level 9Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Shape: Triangle
Enemies: 3x pink shellbots
Description: Three pink shellbots circle a triangular planet symmetrically.

Level 10Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Shape: Egg
Enemies: 3x quackbots
Description: This level introduces quackbots, three of which run wild around an egg shaped planet.

Level 11Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Shape: Circle

Pattern: Skull

Enemies: 4x brown chained Buzzbots, one bomb crab

Description: When starting the level, the player requires right timing to survive with three lives. The last part of the level is easy, when the player has destroyed the four buzzbots.


Level 12Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Shape: Apple Enemies: One digbot

Description: This level gets harder every time the player drills. The player cannot kill the worm and it will be hard to dodge it when the player has nearly finished the level.


Level 13Edit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

Shape: Pentagon

Pattern: honeycomb

Enemies: One digbot

Description: Like the previous level, this level gets harder every time the player makes the planet smaller.{


Level 14Edit

Level 15Edit

Level 16Edit

Level 17Edit

Level 18Edit

Level 19Edit

Level 20Edit

Level 21Edit

Level 22Edit

Level 23Edit

Level 24Edit

Level 25Edit

Level 26Edit

Level 27Edit

Level 28Edit

Level 29Edit

Level 30Edit

EndingEdit

This navigational box contains a spoiler. To open the box, click the [show] tag.

Chisle your ending!


EnemiesEdit

  • Bomb crabs - Bomb crabs are bombs with a skull faces and crab-like features. They explode on impact and damage the player.
  • Shellbots - Shellbots are completely surrounded by a spiked shell except for below them. Green shellbots are stationary, pink ones move in set directions. Can only be destroyed by drilling under.
  • Boombots - Boombots are like mines, buried underground. They will explode on impact and damage the player.
  • Buzzbots - Buzzbots are contact-damaging saws that rotate on a chain. Can be destroyed by drilling into the chain link.
  • Scratchbots - Scratchbots are similar to moles, and dig back and forth in a set pattern underground, damaging the player if they touch one. Scratchbots cannot be destroyed.
  • Quackbots - Quackbots are similar to ducks. They can sense the player and run in his direction. They have a weak outer shell, and will be destroyed if drilled under. There are two types of quackbots, yellow quackbots, which move slowly, and red quackbots, which move quickly.
  • Digbots - Digbots are a worm-like enemy that are similar to scratchbots. Their size varies from level to level, and will dig through planets. They damage the player on impact and cannot be destroyed.

Pick UpsEdit

These items appear on the planets.

  • Gems - Gems will appear out of thin air and land on a random spot on the planet. They appear in Red, Purple, Green, Pink, and Light Blue. Each gem earns the player 500 points.

AwardsEdit

Site/Event Year Contest Prize Outcome
Jay is Games 2011 Best of Casual Gameplay 2010 Best Action or Arcade game of 2010 (Browser games) Nominated

TriviaEdit

  • On level twenty-four, the kitty cruiser from Rockitty appears parked on the planet.
  • Nitrome was not as freely able to make the planets for Chisel due to their engine. This led to them making to making a new engine from scratch and using it in the game's sequel, where they put much effort into the planets.
  • The Chisel series have similar artwork to the artwork from Rockitty.
  • Chisel looks like Mario using a Spin Drill in Super Mario Galaxy 2.
  • Pick up gems looks like the gems from the game Onekey.

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