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Bullethead

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For the weapon, see Gun (Nitrome Must Die)#Bullethead.
Clone Scientist Wall Slide This game article has a missing or incomplete "Levels" section

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Chisel ← Preceded by - Bullethead - Followed by → Fault Line
Bullethead-943-
Ico bullethead
Released September 22nd 2010
Play It Nitrome.com, Miniclip
‎Miniclip awards Game Badges

Gold: 500,000
Silver: 250,000
Bronze: 100,000

Levels 20
Game Type Main game
Genre Shoot 'em up
Websites Nitrome.com Miniclip
Controls

Single player/yellow solider
← → - move
> - Jump
< - Shoot
Second Player/red solider

Credits Artwork
Markus Heinel
Programming
Stuart Allen
Music
Lee Nicklen
Music Menu
Bullethead Menu
Game
Bullethead Main

Bullethead is a co-op multiplayer shooter game released on September 22, 2010. Players control soldiers fighting in a war against an army of aliens; the soldiers are heavily outnumbered. The point of the game is destroy all the enemies on the level to advance to the next level.


Contents

ControlsEdit

Left Right Left, right - Move soldier

Up Up - Jump

> key (period) - Shoot bullets

Down Down - Revive a dead soldier (if playing in multiplayer)

LevelsEdit

There are 20 levels in Bullethead.

Level 1Edit

The level starts out with rockets falling from the sky. After a few seconds, four alien saucers come out from the side of the screen. When the alien saucers have been defeated, the rockets will continue to come down for a few more seconds, and then stop.

After the rockets stop falling, five more alien saucers will come out, and the rockets will begin to fall again. When the aliens are defeated, a big squad of ringed pink aliens will come from the top of the screen. A couple seconds after the pink aliens, flying rectangular blockss will come down.

When all the enemies have been defeated, a big wave of rockets come down all at once. Lastly, five more alien saucers will appear, and the level will end after they are defeated.

Level 2Edit

Level 2 starts with ten alien saucerss, then two gunships appear, and then nine other alien saucers appear. Another two gunships appear. On their defeat, the player is bombarded with rockets. Lastly, two more gunships appear along with two ball pods.


Level 3Edit


Level 4Edit


Level 5Edit


Level 6Edit

Level 7Edit

Level 8Edit

Level 9Edit

Level 10Edit

Level 11Edit

Magneboy-sleepingmonster
This section doesn't contain a video walkthrough. You can help the wiki by adding a video!
To add a video, enter the Wikia editor, click the "Video" button, and follow its instructions. For a list of other pages that lack a video, please see Nitrome:Walkthroughs


Level 12Edit

Level 13Edit

Level 14Edit

Level 15Edit

Level 16Edit

Level 17Edit

Level 18Edit

Magneboy-sleepingmonster
This section doesn't contain a video walkthrough. You can help the wiki by adding a video!
To add a video, enter the Wikia editor, click the "Video" button, and follow its instructions. For a list of other pages that lack a video, please see Nitrome:Walkthroughs


Level 19Edit

Level 20Edit

This is the final level of Bullethead. There is only one enemy in this level, the omega dragon.

EndingEdit

This navigational box contains a spoiler. To open the box, click the [show] tag.

Bullethead End Screen

The red and yellow soldiers are standing over some metal left over by the aliens. The caption above says "You have defeated the alien invaders. The Triclopian War is over. Good job soldier."


EnemiesEdit

The Moon Apple Logo Incomplete section

This section is incomplete. You can help by adding the missing info.

  • Alien saucers - These are the first enemies encountered in Bullethead. The saucer is controlled by a two tentacled alien that shoots mini pink bullets.
  • Ringed pink aliens - These enemies are the second to be introduced in the game. They bounce off the walls and usually leave a pickup when shot down. They will sometimes come out of robotic squids.
  • Robotic squids- These will always come out of ball pods and bounce around the stage. Some will even spawn ringed pink aliens.
  • Smasher aliens- This enemy carries a giant block around as well as flying through the air. It will randomly drop it's block trying to isolate the player. The block itself can't be hurt by gun fire so the alien can only be shot after the box is dropped down. Both will blow up when the alien is shot. When the alien is destroyed it will always drop a double shot canister.

HazardsEdit

Pick-upsEdit

Main article: Canisters

Pick-ups in Bullethead are canisters that are occasionally dropped by enemies when they are destroyed. If a player touches them, pick-ups will cause the player to obtain a special ability for a short period of time. If a pick-up touches the ground, it will disappear after a few seconds.

AwardsEdit

Site/Event Year Contest Prize Outcome
Edge 2010 Internet Game of the month Internet Game of the month Won[1]
Jay is Games 2011 Best of Casual Gameplay 2010 Best Shooter game of 2010 (Browser games) Nominated

NotesEdit

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