This article is about barriers from Chisel 2. For barriers from the Rubble Trouble series, please see Barriers (Rubble Trouble).

Checkpoint C2
Ability Prevent movement of barricadebots
Game(s) Chisel 2

Barriers are scenery in the game Chisel 2.


Barriers have a funnel shaped base, a large rod attached to the base, and a spherical glowing orb with a star on it.

Game information

Barriers only appear in Chisel 2. Two of these poles are placed on a planet, and it is between these two poles that barricadebots can move.

Barricadebots can only move along the inside line of the planet, and due to their ability to always stay perfectly under Chiseler, these poles prevent the robots from moving any further past the poles.


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